1. #91
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    refined some of the forms in the sculpt before texturing and rendering. I'll post more full body stuff and some breakdowns soon.

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  2. #92
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    Some full size renders and a breakdown of the maps (color, gloss, reflection, scatter).

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  3. #93
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    finishing up my current project, going forward I would like to do some hard surface stuff that I started sometime late last year. Still designing the arms.

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  4. #94

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    Really love this latest design and render. Very rad!

  5. #95
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    nice works . just watched all the pages and enjoyed. keep them coming

    *Available for Freelance *


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    Ali Jalali

  6. #96
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    thanks guys!
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  7. #97
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    changing the mandibles that hold up his sides to tentacles that match his tongue, but mostly done.

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  8. #98
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    awesome!!

  9. #99

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    Freaky

  10. #100

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    awesome~~

  11. #101
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    cheers guys. here is my current wip. color map is very early for testing, needs proper spec, sss maps still.

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  12. #102
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    another render/comp test, flash photo style

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  13. #103
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    I really like this, and the flash photo is freaky sh*t. Such amazing skin details, all sculpted by hand? much respect, cheers

  14. #104
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    thanks Bangers. yes, I don't like to use alphas unless I have some sort of specific reference to match. It takes longer, but it's more fun too.

  15. #105
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    some finished renders of the 'hiver'. The first one has been graded for a gritty look, the second is the raw render from vray. ill post some more renders with the critters on him and some breakdowns soon.


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