I finally found the time to post some of the work I did for Uncharted 2.
Additional material and highres images can be found on my website: hannohagedorn.com
I hope you Enjoy
Everything was sculpted in Zbrush 3.1. The marketing shots were rendered in our engine and sculpts were rendered in mental ray. All textures are hand painted. Photo-sources were only used for a couple alpha-stamps and cloth structures.