Hello my name is Rene Saquic and i use Zbrush to create game environments and assets. I use it as my primary modeling and texturing tool. Here are some environments and assets i have created using zbrush and put together in UDK.
This 1st one is based on the game Machinarium
In Game UDK
I Collaborated with a friend Richard Lopez on this scene and here is my contribution (Non Highlighted part)
A couple of more screens
More Coming Soon!