Wow, congratz man, TOP ROW!
Wow, congratz man, TOP ROW!
New Sketchbook! (with a new free skull on page 1!)
Congratulation for your work man, finally it gets the attention that it deserves
Lead Character Artist Ubisoft
Congratz on Top Row with this impressive piece
ZBrush Certified Instructor
My sketchbook: Etcher_Sketcher (thread overview on last page) - cliquez ici pour lire la version Franšaise -
My ZBrush 4 Beta Thread (including ShadowBox Step by Step and videos) -cliquez ici pour lire la version Franšaise-
My ZBrush 4 R 2 Beta Thread (including Dynamesh and Noisemaker tutorials) - cliquez ici pour lire la version Franšaise -
Join me on Facebook
Etcher On YouTube: EtcherTube
Finally get's top rowed!!, im happy to see this thread in top row, your skills in technical and artistical aspects are fantastic!, specially in your last pieace that young old man looks even better than the first version!. just a beautiful piece of art!, Congratulations Julian!
congratulation. This is a long time coming..
great work....u really have taken BPR stuff to its best
woah! what a nice surprise late in the evening
I must admit I'm really happy about this and - as odd as it may sound- much less for me than for this little guy who became very special to me, almost as if he was a real person I had to take care for. I guess he's found his place now and I can let him go
RawSunlight - Thanks so much for your kind words. I guess your question is already answered
Etcher - Thanks a lot man. you know... always very appreciated
Silvaticus - Thank you. will you please go further with the 'Dead Man' ? still waiting for it
ministerart - I will gladly spill the beans in the next few days. I suppose you are asking about the one shot instant render settings. the settings are actually a mix between render settings and how to set up your shader/material. the rim light that you don't get that clearly in one BPR render go comes from the material. one shader slot in a tri or quad shader is solely used for that by setting the Fresnel in the shader mixer to +100 which pushes any light reflection to the back. Anyway I'll post a how to, but meanwhile you can check that part out in the stone shader I posted recently in the 2010 thread right here.
Santis - tack sň mycket
michalis - thank you Michalis. Can it be just coffee instead or at least Retsina ( yeah I actually do like Retsina )? I'd really prefer that
BUSNISMANPATRIOT - Thank you man. I noticed you got quite a thing for expressive hands too
zber2- Thank you Sir. much appreciated.
Bomoh - Thanks a lot. Love the Joker-Jack.
Manzarek - Muchas Gracias. What's up man ? haven't seen you post in a while. Looking forward to new sculpts of yours.
Congrats on the Top row Julian! Well deserved!
Excellent work!! I'm really pleased for you Julian I had a feeling that this was gonna go Top row, from all of your input into Zbrushcentral you really deserved this.
Keep up the great work