Learning about the extract tool, I like this tool a LOT.
I learned a lot from this thread:
THANK YOU Gwainbarek!!!!!!!!
Extract and Group Loop, Group Loop is awesome!
TopMod, I am getting a serious education from this program, this one is just fun:
TopMod again, more of the educational stuff:
TopMod, 100% learning project, 1/2 hour to learn, import and render.
It is possible to make buildings so complex its astonishing, this is a
simple example because as things get more complex they crash
Weird 2.5D rendering errors in 4.R2, things go sort of strange after
a while, in this case I liked how my crash, if that is what it was,
looked so I saved it. In this instance the object in the center (the ball thing)
somehow went transparent, something I have wanted to do for a while but
have been unable to manage. This time it happened by accident and I have
been unable to replicate the effect:
I have been reading a lot in my spare time and one of the more interesting bits
of stuff I have found is this:
Learning stuff about topology on ZBC has taught me all sorts of neat things, one
of which is that keeping polygon counts down is not just a good idea if you want to
make mammoth stuff (I do) but its also an art form in it self.