Good concept an execution, my respects!
Finally got some time to get back to a creature I started. I was paying closer attention to getting those wet / greasy spots of flesh.
I'll be posing this guy and prepping a final image / turntable as soon as I can.
BIG and small images for all
Last edited by Maury Ruiz; 01-10-12 at 11:44 PM.
cool stuff man i really like the variation is teeth shapes and the forms of the forearm and hand. Great work cant wait to see it finished.
Finally got to finish this one off. I had a lot of fun using Dynamesh with this one for the duplicate arms.
Again, Big and small for all monitors! CC are appreciated.
This is great. A monster after my own heart.
Scroll up on this thread to see the final image...Here is the model.
EricShawn - Thanks! Glad you dig it.
Big and small for all ...
Last edited by Maury Ruiz; 01-16-12 at 09:07 PM.
Love the rim lighting !
Thanks Simon! The rim light was an after thought when I started to add the back light and smoke / miasma.
I'll post a turntable of the unpainted model as soon as I can.
SiGe1111 - Thanks! Glad you Like it!
Clintus Maximus - Thank you! You are correct about my use of alphas, but after the initial skin textures I laid down, I spent a decent amount of time making it work. I created some wrinkle textures with
an alpha, then I did a cavity mask and blurred it, then used the inflate brush to really push the organic quality of the wrinkles. You can really see what I'm talking about on the shoulder. I also balanced
this technique with the blob brush in his forearm, wrist and hand, which turned out some cool fleshy, wrinkly lines along the muscles and tendons.
ioster - Thanks a bunch!
I wanted to do something fun and a bit more cartoony / whimsical, so I created this quicksketch. This guy's named Pulpo (Octopus in Spanish). I'll post the turnaround shortly.
Kinda goofy ^^
Here is a turntable of the model in it's early state when it's arm proportions were a bit too exaggerated.
Last edited by Maury Ruiz; 01-18-12 at 05:31 PM.