dude! MEAT CRICKET!!!!!!! Seriously though, very imaginative and skilled work. Hey can any of you guys tell me how to start a thread? I totally forgot...
dude! MEAT CRICKET!!!!!!! Seriously though, very imaginative and skilled work. Hey can any of you guys tell me how to start a thread? I totally forgot...
Modeling another big monster type ..thing. So did this one quick as a intermission part. This is my way of relaxing between projects XD.
Inspired by http://davidsdoodles.deviantart.com/ I love the expression of this FAT thing! Brushes used, Dam Standard, Inflade, Form soft, Normal brush, Clay e.t.c.
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ZbrushCentral Sketchbook
Check our my blog you FOOL!!!
http://ajdinbarucija.blogspot.com/
It hold wonders, joy, and magical bliss !!!!! O_O
Yes!! He's got a lot of character, and the blue works really well too. It's very refreshing to see you modelling and sculpting something so different from your monsters. David Colman's artwork oozes with character, and I think your sculpt's got a lot of that goodnessness. Still can't get over the stark contrast in the last few posts, almost opposite poles of the spectrum![]()
man i totally love your last creature,the texture and lighting is just perfect!
The cat reminds me of the aristocats from disney. keep up the great work! very inspiring.
Another model (Original Concept) I made in the course of a morning, as a concept for my portfolio, and it turned out great!Lots of energy in my words I know, but it feels the more I "design" on paper or the computer the better I become. Its all practice and inspiration from other amazing artists on this forum.
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ZbrushCentral Sketchbook
Check our my blog you FOOL!!!
http://ajdinbarucija.blogspot.com/
It hold wonders, joy, and magical bliss !!!!! O_O
Whoa, so I did the body for this character, took a day, rushed it. Had some computer crashes, but hey. Hope you like it. I should make a pdf on the making of this? Tho it migh be short.
"War does not determine who is right - only who is left. ~Bertrand Russell" Goes well with this piece.
ZbrushCentral Sketchbook
Check our my blog you FOOL!!!
http://ajdinbarucija.blogspot.com/
It hold wonders, joy, and magical bliss !!!!! O_O
nice work. i especially like the unique weapon.
what matcap was used for the darker/shiny renders?
Sure, will post them after I correct this models feet. This is like a WIP and sketch book. So expect much updates >_<
ZbrushCentral Sketchbook
Check our my blog you FOOL!!!
http://ajdinbarucija.blogspot.com/
It hold wonders, joy, and magical bliss !!!!! O_O
sweet! I love the lines on that gun... for a rushed job, the piece looks fantastic! for a non-rushed job, it looks fantastic too...![]()
Future fashion model. Will texture and present better in next post =)
WIP
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Last edited by AjdinBarucija; 04-12-11 at 03:44 AM.
ZbrushCentral Sketchbook
Check our my blog you FOOL!!!
http://ajdinbarucija.blogspot.com/
It hold wonders, joy, and magical bliss !!!!! O_O
Sick! Tim Gunn would be all over that![]()
Ah he looks wicked! How did you sculpt the hair, you crazy mofo you,
Keep up the great work sir, and the very best of luck with job stuff too.
c.
Ah finally had some time to finish this. Had a serious computer melt down but managed to fix it by getting a new HD. Aiyaaaaaaaaa!!! -_-
So about the model, I think this time I used many brushes, for the clothes especially it was the Dam_Standard_Brush. By using some custom alphas. Move tool a lot for the edge of the torn clothes. Clay brush and form brush for the muscles, and INFLATE brush. This is a great brush for going over very detailed areas at a later stage withou actually loosing any of that detail. I should have put the body up another level but my computer hates me. Time to get a new Card also I think =)
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ZbrushCentral Sketchbook
Check our my blog you FOOL!!!
http://ajdinbarucija.blogspot.com/
It hold wonders, joy, and magical bliss !!!!! O_O
Looks insane, very well done.![]()
Ah so finally finished this piece after my HD problems caused me to...loose some data. Tommorow I will upgrade to a Solid State HD.
If I even bump my compuer a bit , system crashed.
I hope you guys like my recent work, I also put in the SSS2 shader settings. I used the second one for my render, but the first one can also with wih softer skin. You can with SSS2 put the IOR very high but then make a reflecion/gloss/specular map manualy in photoshop to control it. This is the bes way. Helps also to exaggerate details like on the bag if the model will mainly be seen from far away. =) COFFE time! Then to render the next model!
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Last edited by AjdinBarucija; 05-04-11 at 06:56 AM.
ZbrushCentral Sketchbook
Check our my blog you FOOL!!!
http://ajdinbarucija.blogspot.com/
It hold wonders, joy, and magical bliss !!!!! O_O