outstanding modeling and composition!
can you please tell me how did you set the two different textures into the t-shirt?
Thanks ErnestoBaxter. If you are refering to the fabric pattern of his shirt than this is done in NoiseMaker (Tool palette, Noise). I used my UV map for the noise projection.
Heyhey Maarten, thanks bud, appreciate it!
Here's a little Zbrush Movie Record of the FiberMesh.
Ernesto: Here's an image from a tutorial I wrote for 3DTotal. Don't know when they publish it, but I explain a few ZBrush techniques. Look at the UV-layout and imagine the stripe pattern laying on top of it. The borders are cut and laid out straight. Hope it helps, good luck!
Btw, the UV-layout is the one from the actual shirt but the Maya wire frame I just used to illustrate the steps making the UV-map.