1. #1
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    Default Comicon Challenge 2010 - Winners!

    ComiconWinnersBanner.jpg



    You may remember that back in October we created a new forum dedicated to the Game Artisans Comicon Challenge, 2010. The community jumped in with gusto and some truly amazing entries made their appearances. Check it out:





    As you can see, ZBrush helped these talented artists express visions in highly original ways. Apparently, the judges agreed! The winners have been announced and at least 9 out of the 10 entries in the 3D category used ZBrush! What an excellent showing for our community!

    We would like to congratulate all the winners in this contest. Every year, the work gets more and more incredible, raising the bar ever higher. You should be proud!

    Check out the winners below. Then please join us in wishing everyone a hearty congratulations!


    Damien_link_01b.jpg

    Damien_link_02.jpg

    A few words from Damien:
    For this Comicon, I didn't want to work on a traditional super hero. The fact that you had to change the character's age was very interessting to me. I'm a big fan of the Zelda games; I played almost all of them but I really want to play a more mature Zelda game.

    I thought this Comicon challenge was perfect to make my own version of Link for a more mature game. The idea was to make him an old warrior that came through a lot but is still strong. I also wanted to keep a cartoon style but with a more realistic rendering to get this mature feeling.

    My workflow for this character is quite simple. I made a quick 3d sketch and tweaked it in Photoshop until I got a good concept. Then I worked on the high-res model. The basemesh is done in modo, sculpting and details in ZBrush. I also made a quick polypaint to get a first diffuse color map.

    Then I made the low-poly model and baked the normal, occlusion and diffuse maps. I worked the textures in Photoshop to add more details and realism. The final render was made using the Marmoset Toolbag .

    It was really lot of fun to work on this character. Let's hope Nintendo make a game for him soon

    separator.gif

    yarslav_Lobo_01.jpg

    yarslav_Lobo_02.jpg

    A few words from Yaroslav:
    While I was thinking about what comics hero I would like to do for this year's Comicon Challenge I watched "The Wrestler" movie. I immediately realized who my entry would be (Lobo) and what kind of design I was going to apply to this guy taking into account his age (approx 45-50). I did the first sketch for my Lobo, but it was too classic... But it was from that place that my true one was born.

    Since my Lobo is about 45-50 years old, I decided that he needed me to apply colors to hair and beard, scars on his skin and all this sort of stuff... but still needed us to be able to see the fire inside to "Kick and Rock" some asses!

    For all sculpting and finalizing my meshes I've been using ZBrush 4 with its amazing masking tools, new brushes and brush modifiers (and many many more features). Kick-ass stuff!!! I then rendered my work with truly kick-ass Marmoset Toolbag.

    Jocelyn_batman_01.jpg

    Jocelyn_batman_02.jpg


    A few words from Jocelyn:
    Everybody knows Batman, so it was a good challenge to try to make my own one unique approach that still looks like the Bat. I had no clear idea about what I would do, exactly but I wanted him dark, futuristic and looking like he was merging with his suit.

    I chose to make him old and blind; I liked the idea of the weakness. Doing pets is something I enjoy a lot, so I came up with drones helping him to see and fight!

    My basemeshes were built in 3ds max and all the sculpting was done in ZBrush. As my idea was not fully clear, I drew up a quick sketch and started researching nice forms directly within ZBrush. It's really powerful to conceptualize armor pieces and change them quickly. I used Photoshop and ZBrush's ZAppLink to texture the head. All my maps were baked with XNormal.

    Also, I didn't have time to do the fur on his back. This is why there is an empty UV space but I guess I avoided a lot of problems.

    Finally, I rendered it in the Marmoset Toolbag in real-time. It was really fun to give an atmosphere with all the lights you can create, and the possibilities were almost infinite.

    I had a lot of fun doing this guy, and I'm glad people enjoyed it ! Thanks everybody for watching!

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  2. #2
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    Wow amazing works this Comicon!
    Congratz to the winners!
    9 out of 10 of the top are of ZBC, way to go =)
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    Congrats to everyone. well deserved !




    I can't believe 'Uncle Sam' didn't make it to the top ten though.That really puzzles me.

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    Congrats to all the winners.
    Awesome sculpts !!!

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    I think I have to agree with Julien_K about Uncle Sam. I also would enjoy seeing an old grizzled Link in a game!
    "Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." -E.F. Schumacher


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    That is awesome. Congratulations guys !!!. But... where's mine?? ... just kidding
    For my site click Here

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    i would swap nr 3 with nr 1, since i like the batman the most, but all works here are really amazing

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    Wow!! Great work ... Congrats all..
    My portfolio | My Sketchboo|My Blog

    "The work will teach you how to do it. Just get going, every master was once a novice..."

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    Congrats to all the winners, you just rocked the comicon


    Yasin Hasanian | Freelance CG Artist

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    Quote Originally Posted by Julian_K
    Congrats to everyone. well deserved !




    I can't believe 'Uncle Sam' didn't make it to the top ten though.That really puzzles me.

    same, uncle sam was one of my favorite.
    Congrat to everybody, those models are beautifull, a very strong level in this competition.

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    Default Congratulations to all winners.!!

    Congratulations to all winners.!!
    Keep up the great work!!

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    wow suprising 1st place...i like it very much..congratz !

    great work everybody!

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    I would of thought the batman for 1st place.

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    Fantastic jobs
    my favorite is Batman

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    nice job, maddam. i commend on your link in CGtalk forums in which I seen it already. congratulation to all, whom tried theirs best effort, they all good piece of art.

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