1. #16
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    awesome. she looks adorable.

  2. #17
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    Good!!
    My portfolio | My Sketchbook |My Blog

    "The work will teach you how to do it. Just get going, every master was once a novice..."

  3. #18
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    Very coool man!, I also love that program Marvelous Designer 2

    May I see your pattern design yah did with the clothing?

    Cheers!
    Eugene Mishibinijima

  4. #19
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    Thumbs up

    nice work!

  5. #20
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    I'm sorry, but after having seen this thread here, I have my doubts this is your work.
    I apologize if I am biased and wrongly accuse you, but do admit my suspicion is not without reason.

  6. #21

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    re - MaxLenneper

    i restart the work from low poly from zbrush i have the history and waveframe , the texture base on photo and paint by far , just wip!
    Last edited by ZhiHeng Tang; 01-11-11 at 06:14 AM.

  7. #22
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    MUCH BETTER!! The shoulders look way more relaxed and it's coming along nicely!
    Dom War V - Trianna - Goddess of Rage

    www.maximusin3d.carbonmade.com

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  8. #23

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    hi everyone

    11 - ***21103;***26412;.jpg

    i update today, use the max mentalray fastsss , and redo the texture and do some rendering test!
    comment are wellcome!

    11 - ***21103;***26412;.jpg
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    Last edited by ZhiHeng Tang; 01-12-11 at 04:30 AM.

  9. #24

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    update today.

    22.jpg

  10. #25
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    ZhiHeng- this could in the end really evolve into a wonderful image, but please don't repeat the mistakes from the first project here and overload it again with way too much chromatic aberration and overly crisp and noise sharpness.
    you've chosen a sensitive character and pose with a lot of potential subtlety that can make it a really fascinating image of a woman bearing some kind of secret in that moment you capture. your final render needs to gently support and not fight and overrule the subject.
    I hope you don't mind and don't take this personal, I just really would hate to see her drown in a shrill harsh render in the final.

    be gentle to her

  11. #26
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    Looking good. I'm not a big fan of chromatic abberation though, and it is definately overkill here. The darker hair looked more appealing, but that's just my preference. Do you think we could see some different views, like side, back and 45*?

  12. #27
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    zber2 is right. the darker hair suited the model more. the blonde you have there looks brassy. if you are going to make her blonde, make the eyebrows a taupe color and get rid of the yellow/orange hue in the hair. I liked the darker hair though.

  13. #28
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    I liked her way better as a brunette. I kinda liked the original hairdo better as well. Maybe that's just me though :P

    It kinda looks as though the reflections on the eyes are just painted on the texture. They just don't look glossy at all.

  14. #29
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    Well you have successfully ruined a fine character rendering by throwing in way too much chromatic abberation, it makes it almost impossible to see that it actually is a woman. Ditch it and redo please.



    / Magnus

  15. #30

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    update today, wip

    fianl.jpg

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