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Showing results 1 to 25 of 136
Search took 0.04 seconds. Search: Posts Made By: Opeth |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 8
Views: 2,706
Posted By
Opeth
Glad to help. I actually should update this with some new information I've learned, but I guess that won't be soon.. |
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Forum: ZBrush Main Forum
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Replies: 12
Views: 1,706
Posted By
Opeth
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Forum: ZBrush Main Forum
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Replies: 12
Views: 1,706
Posted By
Opeth
Hi. Just finished taking an online workshop with Paul Fedor, for photoreal texturing. So anyway, the penultimate week was scarification and aging. I decided I wanted to do some ZB work as well, so... |
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Forum: ZBrush Main Forum
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Replies: 11
Views: 1,946
Posted By
Opeth
Long time no touch. Time to get back to this one. Finished most of the sculpting and detailing in Zbrush today. Still got some areas to go, but they're simpler ones. Did some tests today and... |
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Forum: ZBrush Tutorials Forum
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Replies: 30
Views: 11,843
Posted By
Opeth
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Forum: Old Questions And Troubleshooting Forum
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Replies: 6
Views: 826
Posted By
Opeth
Hey man, thanks, but that's not the problem I'm having. It's just that this model I'm working on a some other ones I've checked can't be polyPainted with either a texture or an alpha map. It DOES... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 6
Views: 826
Posted By
Opeth
Turns out I can use Alpha maps to PolyPaint either. If I select an alpha map it won't paint. |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 6
Views: 826
Posted By
Opeth
Hi everyone. I'm working on some model. Finished the sculpting and am now attempting to start the texturing. However, polyPainting, which I'm well familiar with, won't work with Textures all of a... |
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Forum: ZBrush Main Forum
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Replies: 11
Views: 1,946
Posted By
Opeth
I apologize, but I won't be able to do a proper step by step walkthrough on this right now, simply because I'm too busy and am finding it hard to make time for this. I've managed to do some... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 18
Views: 3,721
Posted By
Opeth
OK look, what happens is that the displacement map just extrudes your mesh along it's already existing polygonal normals. This means it can only extrude it one a uniform direction per polygon - it... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 18
Views: 3,721
Posted By
Opeth
I'm not sure exactly what's causing this, but: 1) try taking of "smoothing" in the MR displacement settings menu. 2) You might want to export from ZB a OBJ at a 1 or 2 higher level of subDiv (which... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 6
Views: 1,899
Posted By
Opeth
n-drew, this is sarcasm. Sarcasm, this is n-drew... :) I know man, it's frustrating. That's what happens when you got a monopoly though. |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 6
Views: 1,899
Posted By
Opeth
SURPRISE! No Zapp link in ZB3 or ZB3.1 yet. I know, I know.. it's advertised as an integrated feature.. but hey, who cares, right? I mean, other features work fine, so why complain about some... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 2
Views: 872
Posted By
Opeth
Are you serious? It's a known issue that ZB3.1 doesn't have a help file. They haven't written one. You sure you understood the support guy correctly? Are you sure you told you to post a question on... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 18
Views: 3,721
Posted By
Opeth
Hi man. I'm not sure about displacement creation codes, but here's a short explanation about MR displacement settings I wrote a few days ago: http://209.132.96.165/zbc/showthread.php?t=49673 Hope... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 2
Views: 1,072
Posted By
Opeth
It was discussed here: http://www.zbrushcentral.com/zbc/showthread.php?p=384796&posted=1#post384796 |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 22
Views: 3,524
Posted By
Opeth
I'm still anxious to hear an answer, or to see a change in the Pixologic features page. |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 6
Views: 722
Posted By
Opeth
http://www.zbrushcentral.com/zbc/showthread.php?t=44876 This is an excellent thread regarding topology. I'm not sure if things were changed much in version 3.1 - but I'm pretty sure the core... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 7
Views: 673
Posted By
Opeth
Really? I'm surprised, I usually check the objects closely for these things. So first of all, thanks very much for clarifying this and helping out. I'll look into it and see if I can put my finger... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 8
Views: 2,706
Posted By
Opeth
Thanks man, I'm glad you enjoyed my site and I hope the explanation helped you as well, even though I suppose you're better familiar with this than I am. |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 7
Views: 673
Posted By
Opeth
Thanks Marcus. It works now when I import it as a new tool, but the vertex number/numbering has been changed and I can't use it to solve the problem with the already much worked on original... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 6
Views: 722
Posted By
Opeth
Right now there are no release notes or help documentations. However, (and this certainly is not to be viewed as an excuse on Pixologic's behalf because I'm as tired as you are about these issues)... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 7
Views: 673
Posted By
Opeth
Thanks for the suggestions. I tried both of them and they both don't work, I'm afraid. In fact, I just tried something new - I imported the OBJ (of the subTool itself, not the entire... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 8
Views: 2,706
Posted By
Opeth
Well, I assume you're referring to multi displacement, which I must admit I haven't gotten the opportunity to play with yet. Jason has a video tutorial for it though, which again, I must admit I... |
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Forum: Old Questions And Troubleshooting Forum
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Replies: 7
Views: 673
Posted By
Opeth
Hi guys. I've been working on some model with multi subTools. For some reason, when trying to blur a mask given to one of the subTools (either with ctrl+clicking it, or by clicking the 'blur mask'... |
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