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Type: Posts; User: TanTeckWeng

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  1. Replies
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    Very nice work. Whenever Warframe shows up on the...

    Very nice work. Whenever Warframe shows up on the Steam store, it really does stand out just because it's got its own distinctive visual style and it's nice seeing how it's developed!
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    It's so weird seeing such high poly models being...

    It's so weird seeing such high poly models being projected back onto such low poly meshes!
  3. Interesting! Are the wax parts fused together to...

    Interesting! Are the wax parts fused together to form a single piece, or are the bronze pieces joined after casting?
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    Elegant as always, though I'm still trying to...

    Elegant as always, though I'm still trying to make up my mind about the changes you've done to your skin material this time. Everyone looks so sweaty!
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    Looks really great! The only thing I could...

    Looks really great! The only thing I could recommend would be a bit more subsurface scattering on the young leaves. They look really dense and opaque at the moment.
  6. Very nice work there. How do these compare to...

    Very nice work there. How do these compare to other miniature games so we can get a sense of scale here?
  7. Sticky: Cheers for the videos. The noise brushes are...

    Cheers for the videos. The noise brushes are especially interesting since I didnt use them much. A pity you have to rotate the model if you want it to be stamped on properly though. It would be great...
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    Great stuff! You dont usually see painterly...

    Great stuff! You dont usually see painterly looking 3d models, but there you go!
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    Echoing that I would really like to see a...

    Echoing that I would really like to see a breakdown and maybe even a turntable. I'm having real trouble visualizing these as 3d at all!
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    Looks really nice. The materials really pop! The...

    Looks really nice. The materials really pop! The neck bothers me though, it seems to be missing subtle tensions in the neck when you're facing to the side like that.
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    The lips in the second to last picture just look...

    The lips in the second to last picture just look really weird with that seam around them. Was that intentional?
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    Veeeery nice. Are you thinking of maybe putting...

    Veeeery nice. Are you thinking of maybe putting the model up on something like Shapeways so people can buy it?
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    Wow, very nice and atmospheric piece you've...

    Wow, very nice and atmospheric piece you've created! So was it only modelled in ZBrush then rendered/composited elsewhere?
  14. Thread: The Trex

    by TanTeckWeng
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    Agreed! This is a pretty great model and the...

    Agreed! This is a pretty great model and the workflow graphic was very helpful. Nice to see a different take on its colouring. The only nitpick I'd have is that its teeth are really, really clean...
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    The sculpt looks really great! Nice sense of bulk...

    The sculpt looks really great! Nice sense of bulk and mass with him. I've to say the materials/texturing could do with more work though. From the front he's almost a solid mass of the same material,...
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    Nice! Looks like the larger woodgrain detail came...

    Nice! Looks like the larger woodgrain detail came through, even under the coat of paint.
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    Interesting stuff here. How well did the...

    Interesting stuff here. How well did the woodgrain detail come out on the print? Its hard to see if it did or not with the plastic material in the photo.
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    Really nice work! The detailing on the armor, the...

    Really nice work! The detailing on the armor, the cheeky smirk, the characters all work together really well. The only thing I'd suggest is that the lizard's pupils arent really apparent from the...
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    Man, that blue demon looks really great. Got any...

    Man, that blue demon looks really great. Got any more shots of it during the work in progress, or breakdowns of the model? How'd you go about placing the layered scale armor bits?
  20. Great stuff. I'd like to hear a bit more about...

    Great stuff. I'd like to hear a bit more about the hair planes and how they were worked out for the in-game models. Were they sculpted at all? I notice there were separate versions for the print...
  21. Thread: First Post

    by TanTeckWeng
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    Very nice stuff there, love the weathering on the...

    Very nice stuff there, love the weathering on the blocky gray-brown machine. The only crit I can think of at the moment though is that your hard surface limb joints dont look very believable because...
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    Nice glossy armor/robot there. Not too sure about...

    Nice glossy armor/robot there. Not too sure about the greenish neck material/area though, makes it look somewhat unfinished.

    Also thumbing your nose at health and safety by attaching a fuel tank...
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    Hey Insania and crash, amazing attention to...

    Hey Insania and crash, amazing attention to detail and overall form here, especially for quick speed sculpts! Have either of you done videos for your sculpt sessions? I'd particularly like to see how...
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    They're right, the dog tool is really underrated...

    They're right, the dog tool is really underrated in the ZBrush toolkit!
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    Amazing sculpt and adaptation into a real time...

    Amazing sculpt and adaptation into a real time model on top of that! Watching all that masking was kind of scary since I remember the days when you could easily lose masks like that, ha. Gives the...
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