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Type: Posts; User: MichaelMaehring

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  1. Replies
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    thanks for sharing your technique to sculpt the...

    thanks for sharing your technique to sculpt the scales - the results are fantastic!
  2. Replies
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    amazing work, thanks for sharing the wires and...

    amazing work, thanks for sharing the wires and tutorial!
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    recognizable? well... this is absolutely stunning...

    recognizable? well... this is absolutely stunning work!:tu:
  4. Sticky: wtg, was about time to put those vids on utube!...

    wtg, was about time to put those vids on utube! thanks!
  5. Sticky: thanks for those great videos! One thing that...

    thanks for those great videos!

    One thing that I don´t understand: you put so much effort in creating those videos, but don´t upload them to the pixologic youtube channel. Why?
  6. thanks for sharing so much useful information! ...

    thanks for sharing so much useful information!

    stunning work!
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    massive

    massive
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    what a massacre! fantastic work!!

    what a massacre! fantastic work!!
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    very cool approach!

    very cool approach!
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    thanks! :tu::tu::tu: :tu: :)

    thanks!

    :tu::tu::tu: :tu: :)
  11. Replies
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    and some more lowres-clays + wires and some dirt...

    and some more lowres-clays + wires and some dirt variations:

    450986450987450988450989
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    Paratrooper, WW2

    Hi,

    this is a Realtime Character with 25k tris (without rifle)

    sculpted and ID-polypainted in ZBrush, Retopo in Topgun, UV´s and rigging in Maya (Advanced Skeleton for posing), baked and...
  13. Replies
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    Hi, really nice work! what material did you...

    Hi,

    really nice work!

    what material did you use?
  14. Replies
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    Wow, so much style! I also noticed that heavy...

    Wow, so much style!

    I also noticed that heavy use of fingerprints - somehow I really like it, somehow they are a bit over the top...
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    I am asking myself the same question - anybody...

    I am asking myself the same question - anybody has an idea?



    edit: hold down alt while dragging new keyshot material onto your model

    here is a video tutorial:...
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    Insane

    Insane
  17. Thanks for sharing that presentation! I wonder...

    Thanks for sharing that presentation!

    I wonder if we can use the nanomesh to create tiling textures while randomizing rotation/scale/position? is that possible in ZBrush 4r7?
  18. When?

    When?
  19. Replies
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    Fantastic work. Didn´t know that MD is used for a...

    Fantastic work. Didn´t know that MD is used for a production like this...

    Please share some wireframes of the lowres, ingame-models!
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    fantastic work!

    fantastic work!
  21. Replies
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    Fantastic work, from tip to toe it´s not very...

    Fantastic work, from tip to toe

    it´s not very often, that I see such a consistent work, where the level of texturing, modeling, is 100%.

    thanks for the workflow infos!
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    wow, this is a great tool with some really nice...

    wow, this is a great tool with some really nice resources! thanks for sharing!

    One suggestion: Please put the latest download/tutorial links into the first post!
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    beutiful, thanks for sharing the breakdown, very...

    beutiful, thanks for sharing the breakdown, very stylish
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    Keyshot integration also brings a 3d camera -...

    Keyshot integration also brings a 3d camera - that was a feature that I had been waiting for: to be able to switch from zbrush´s 2.5d camera to the real thing - it just makes proportions so much...
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    insane piece of art - how long did it take you?...

    insane piece of art - how long did it take you? How was it rendered?
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