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  1. Thread: Mermaid

    by Polyjunky
    Replies
    26
    Views
    21,146

    Outstanding work.

    Outstanding work.
  2. Replies
    114
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    80,010

    Awesome Top row, James. Really nice work. Seem...

    Awesome Top row, James. Really nice work. Seem like groundhog day over here though with people repeating the same crit over and over. :rolleyes:
  3. Replies
    17
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    2,425

    Nicely executed.

    Nicely executed.
  4. Replies
    32
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    13,701

    Outstanding.:tu:

    Outstanding.:tu:
  5. Replies
    8
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    2,025

    Like it. The reflections in the eyes are a bit...

    Like it. The reflections in the eyes are a bit distracting but apart from that, really nice. :tu:
  6. Replies
    258
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    112,503

    Everyone uses concepts, even in production. It's...

    Everyone uses concepts, even in production. It's a good skill to be able to translate 2D to 3D. :tu:
  7. Replies
    258
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    112,503

    Thanks guys. LIMB0: concept for this was from...

    Thanks guys. LIMB0: concept for this was from Creaturebox.

    Here's a turnaround. Watch in HD.

    <iframe src="https://player.vimeo.com/video/170012937" width="900" height="506" frameborder="0"...
  8. Replies
    258
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    112,503

    Real Time Tentacle Dude

    Thanks, Wyatt.

    Here's the final game res version of Tentacle dude. Sculpted in Zbrush with some polypaint. Took it to Substance and rendered it in Toolbag.

    Here is the Keyshot render I posted...
  9. Replies
    258
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    112,503

    Thanks for the kind words, rohitsingh.bhui and...

    Thanks for the kind words, rohitsingh.bhui and joseguilherme.

    mix_mash: there are more important things in the world to be disgusted about than a 30 second cartoon . Orlando.
    Get your priorities...
  10. Thread: Orc Warrior

    by Polyjunky
    Replies
    27
    Views
    13,322

    Awesome sculpt man. :tu:

    Awesome sculpt man. :tu:
  11. Replies
    111
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    83,793

    Very awesome. :tu:

    Very awesome. :tu:
  12. Replies
    258
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    112,503

    Thanks, Voron-art. :tu:

    Thanks, Voron-art. :tu:
  13. Replies
    258
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    112,503

    Domru

    Video and some shots from the commercial I worked on earlier in the year for the Russian internet provider, Domru. I helped with character modelling in Zbrush, UVs and blendshapes in Maya for the...
  14. Replies
    112
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    32,875

    You've got some lovely work with a nice variety...

    You've got some lovely work with a nice variety of styles. Very nice.
  15. Replies
    2
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    473

    Lovely shapes. :tu:

    Lovely shapes. :tu:
  16. Replies
    14
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    4,845

    Very nice. :tu:

    Very nice. :tu:
  17. Replies
    258
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    112,503

    Thanks Mytholon and Lynne. Appreciate it. Made...

    Thanks Mytholon and Lynne. Appreciate it.

    Made a quick turnaround for my Vimeo.


    <iframe src="https://player.vimeo.com/video/168787157" width="1280" height="720" frameborder="0"...
  18. Replies
    258
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    112,503

    Thanks guys. :tu: LIMB0...

    Thanks guys. :tu:

    LIMB0: The model was painted in Zbrush and exported to Keyshot with the colour. I added shaders , lights and rendered it out. If you head over to Youtube, Pixologic has an...
  19. Replies
    258
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    112,503

    Thanks, guys. LIMBO: the colour was all...

    Thanks, guys. LIMBO: the colour was all polypainted. :tu:
  20. Thread: My work2014

    by Polyjunky
    Replies
    69
    Views
    17,069

    Awesome work.

    Awesome work.
  21. Replies
    258
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    112,503

    I made this model to try out PBR shading in...

    I made this model to try out PBR shading in Substance Painter and Toolbag. This is the high res version. I'll post the game res model when it's done.
    Concept by CreatureBox.

    502690

    502691
  22. Replies
    507
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    321,076

    Really nice work, Pablo. What's your light set-up...

    Really nice work, Pablo. What's your light set-up like in KS?
  23. Replies
    258
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    112,503

    Cheers. Updated the pose, got rid of Aku....

    Cheers.

    Updated the pose, got rid of Aku. Don't think he was working in the scene.

    Time to move on...

    499923

    499922
  24. Replies
    31
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    16,140

    Outstanding work.

    Outstanding work.
  25. Replies
    258
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    112,503

    Thanks, Retro. Decided to do a bit more on...

    Thanks, Retro.

    Decided to do a bit more on this. Made a quick background in Photoshop and rendered it in Keyshot.

    498952
    498951


    Also stuck the highres on Artstation.
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