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Type: Posts; User: eklettica

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    Thanks guys, glad you like them! " :) Ago ...

    Thanks guys, glad you like them! " :)

    Ago

    Diablo : for this type of characters , high in details, usually no less than 30 days.

    Nagulov : Each character modeler at Blur is normally in charge...
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    Some recent production stuff

    Hi, just wanted to share a couple of pieces of recent production works done at Blur for Riot`s League of Legend cinematics,

    Software used are Zbrush, 3d Studio max, photoshop, Mari,
    ...
  3. Thread: Matt's Stuff

    by eklettica
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    Outstanding....love it! Ale

    Outstanding....love it!

    Ale
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    Hi thanks for the appreciation! The first Elder...

    Hi thanks for the appreciation!
    The first Elder Scrolls Online cinematic was finished months ago, but basically the zbrush specific involvement for this type of character can be sum up this way :
    ...
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    Elder Scrolls Online - Breton Knight

    Hi, here`s some production renders of the Breton Knight I did at Blur for the Elder Scrolls Online cinematic, software used is mainly Zbrush, 3d Studio max and Photoshop . Vray and Zbrush bpr for...
  6. Thread: Walt

    by eklettica
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    Very impressive likeness and the render quality...

    Very impressive likeness and the render quality is astonishing . Instant TOP ROW for me. I would be interested in a little breakdown on how you achieved this type of likeness based off the reference...
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    Thanks guys, happy you appreciate :) Thank you...

    Thanks guys, happy you appreciate :)

    Thank you guys !

    Both are max scenes rendered in Vray, actually no displacement or normal maps have been harmed in the process...
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    Hey long time i`m not posting, wanted to share a...

    Hey long time i`m not posting, wanted to share a couple pieces i`ve done in my spare time, both renders are made in Max + Vray and the shaded renders are zbrush best renders ,

    The crab dude is an...
  9. View Post

    Hello
    of course great work guys !!
    only one crit from me is that i dont like Vaas's face specially in cinemaric here on screens looks nice ;) and bald head its preety cool (much better than with...
  10. questions for James ku : -How did you figure...

    questions for James ku :

    -How did you figure out how to post on ZbrushCentral ?
    -What kind of difficulties did you experience in the process?

    Thanks,

    Ale
  11. Thanks a lot for the nice feedbacks, had some...

    Thanks a lot for the nice feedbacks, had some time to play around with shaders and bpr render/ passes in zbrush and doing some compositing in Photoshop, here is what i ended up doing :

    280264
    ...
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    Awesome job man, really inspiring, love the...

    Awesome job man, really inspiring, love the process and the final result :tu:
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    Really great job man, you should post the video...

    Really great job man, you should post the video of the process as well!!!

    :tu:
  14. Thank you very much guys...i`m planning to finish...

    Thank you very much guys...i`m planning to finish this as an illustration with texturing and material in Zbrush and compositing in Photoshop , so stay tuned :)

    Hair is done with hair and fur in 3d...
  15. Thread: Hunter

    by eklettica
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    109,095

    Thanks to you all guys for the appreciation ^^ ...

    Thanks to you all guys for the appreciation ^^

    Ale
  16. Thread: Hunter

    by eklettica
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    109,095

    Hunter

    Hello !

    Hello, this is something i have made some time back for the Hellgate London game cinamatic. The game is developed byt Flagship Studios and the cinematic has been done by Blur. Carnagor...
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