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Type: Posts; User: DLangley

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    An update, C&C welcome. 423560

    An update, C&C welcome.

    423560
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    I haven't had much time to work on this but here...

    I haven't had much time to work on this but here is an update on Mary Poppins, C&C welcome.

    422872

    422873
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    Hi Mealea, Your thread is stunning as always. ...

    Hi Mealea,

    Your thread is stunning as always.

    The Decimation trick before using ZRemesher is something I saw in another thread a while back. It works well when you have a dense mesh that...
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    megacal, it may be that the density of your mesh...

    megacal, it may be that the density of your mesh is too high for the amount of memory required to remesh. You might try using Decimation Master to reduce the poly count then use ZRemesher.
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    WIP Julie Andrews as Mary Poppins

    Hi Fellow ZBrushers,

    This year marks the 50th anniversary of the film Mary Poppins. In honor of a great film and Walt Disney; I am embarking on what I hope will be a series of sculpts of some of...
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    @AnthonyA85 glad to help.

    @AnthonyA85 glad to help.
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    I've posted the tutorial and link to a video for...

    I've posted the tutorial and link to a video for making the ship's hull.

    http://www.zbrushcentral.com/showthread.php?188307-Making-a-Ship-s-Hull-Using-CurveBridge-and-Panel-Loops
  8. Making a Ship's Hull Using CurveBridge and Panel Loops

    Here is a step by step for creating a ship's hull using the CurveBridge brush and Panel Loops. I have attached a link to a video showing the process. I hope you find it useful.
    ...
  9. Sticky: What a great summit Pixologic my thanks to you...

    What a great summit Pixologic my thanks to you and all the presenters. I am reinvigorated and inspired by the wealth of knowledge and skill of the presenters and excited by the innovations coming in...
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    Sticky: Hi Erik, That did not occur to me but I think...

    Hi Erik,

    That did not occur to me but I think you may be right a Keyshot version exclusive to ZBrush; that actually seems more plausible.
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    Sticky: Unless I'm mistaken, I believe Paul said last...

    Unless I'm mistaken, I believe Paul said last night that Z4R7 will be the last version before Z5 and it would be released sometime before the end of the year. When the Z4r7release is initiated we...
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    Sticky: It has been a great summit so far, thanks...

    It has been a great summit so far, thanks Pixologic! Livestreaming it to the world was a wonderful gesture, giving those of us who are just a bit too far away to commute to LA a chance to be a part...
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    Fish

    Hi All,

    Here are a couple of fish I did recently.

    418194418195
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    I'll try to put together a video tutorial of the...

    I'll try to put together a video tutorial of the process and post it when I have some time to spare.
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    AnthonyA85, thanks. Making the hull was...

    AnthonyA85, thanks.

    Making the hull was tricky to figure out; it took me quite a while to develop a procedural method. I tried pretty much everything including Shadowbox. Nothing quite got me...
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    WIP of a Gundalow (vessel used in my area up to the late 1800's)

    Hi everyone, it has been ages since I have had a chance to post anything. Here is the latest piece I've been working on. I hope you enjoy it. It's still very much a work in progress all work done in...
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    FiberMesh Feathers Test

    Hello fellow ZBrushers, its been quite a while since I have had a chance to post anything on the forum. Here is a piece I'm working on Nigel the protagonist from Rio; I've spent quite a bit of time...
  18. Thread: ZClassroom

    by DLangley
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    Sticky: If you are using Z4R6 the procedure is a bit...

    If you are using Z4R6 the procedure is a bit different. After you slice and remesh you need to hit the Auto Groups button in the Polygroups tab. What ZBrush is doing when you slice is creating new...
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    Hi Shawn, I PM'd you regarding the message you...

    Hi Shawn, I PM'd you regarding the message you sent me. Also is the issue you are having with smooth that you are not getting enough smooth or too much or some other thing about it that you are...
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    Welcome aboard Shawn. I'm a VFX Artist and...

    Welcome aboard Shawn. I'm a VFX Artist and Compositor and have been working with ZBrush for quite a while now and I still learn something new every time I use the program. ZBrush has a bit of a steep...
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    I would have to say all of the above. I have a...

    I would have to say all of the above. I have a Freedom of Teach male anatomy figurine. Books too are helpful such as "Dynamic Figure Drawing", "Dynamic Anatomy", "Drawing the Human Head", "Drawing...
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    Nice work on the Forest Gump character, I think...

    Nice work on the Forest Gump character, I think the likeness is close but I think the eyes are "too focused" if that makes any sense. Forest Gump had more of a 3000 mile stare; looking but not seeing...
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    Beautiful work, thanks for sharing your breakdown.

    Beautiful work, thanks for sharing your breakdown.
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    Absolutely amazing!!!!!!

    Absolutely amazing!!!!!!
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    Wonderful work, she is lovely. I'm looking...

    Wonderful work, she is lovely. I'm looking forward to see the finished render.
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