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Type: Posts; User: illusionist

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    Marmoset wip 532531

    Marmoset wip
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    David Carradine, likeness sculpting...

    David Carradine, likeness sculpting
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    Very great sculpts!!

    Very great sculpts!!
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    30,957

    Great work!!!

    Great work!!!
  5. I found a solution: For me was the same...

    I found a solution:

    For me was the same problem, nothing happens when export subtool from ZBrush to Max with GoZ (to Maya works).

    And I noticed this is my fault because I used "maxstart.max"...
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    Great and excellent anatomy!!!:tu::tu::tu:

    Great and excellent anatomy!!!:tu::tu::tu:
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    Great work! :tu::tu:

    Great work! :tu::tu:
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    Very great workflow and very high amazing...

    Very great workflow and very high amazing detailed result! Congratulation!
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    Very great sculpt and print!!!

    Very great sculpt and print!!!
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    Hi, here are my newest game characters. Sculpted...

    Hi, here are my newest game characters. Sculpted in ZBrush and rendered in Marmoset Toolbag.

    http://kollarandor.com/gallery/vladimirovich-soviet-officer/
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    ...
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    Video of game characters captured in Marmoset...

    Video of game characters captured in Marmoset Toolbag.
    https://www.youtube.com/watch?v=autkWsxnoGs
    https://www.youtube.com/watch?v=etEjPVPQb-8
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    Close up screenshots 498107 498108

    Close up screenshots
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    498108
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    Hi-res image:...

    Hi-res image:
    http://kollarandor.com/wp-content/uploads/2016/01/Carradine_Bust.jpg
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    Hi, This is a likeness sculpting of David...

    Hi,
    This is a likeness sculpting of David Carradine. I attempted to catch the young face of David Carradine, although this was not so easy task because I do not find any high resolution reference...
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    Awsome work! :tu:

    Awsome work! :tu:
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    Thank you!

    Thank you!
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    Hi, this is my new female character: Yekaterina....

    Hi,
    this is my new female character: Yekaterina. Everything rendered in ZBrush, hair and peach fuzz is FiberMesh. Post effect in Photoshop.
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    Thank you for your kind word!

    Thank you for your kind word!
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    Great sculpt and renders! Which sotfware use you...

    Great sculpt and renders!
    Which sotfware use you to render?
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    The base mesh was created in Maya and Marvelous...

    The base mesh was created in Maya and Marvelous Designer before being rendered with ZBrush. The hair was done in FiberMesh. As you can see, I paid close attention to small details that helped me...
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    Looks good!

    Looks good!
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    ZBrush renders...

    ZBrush renders
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  23. Great monster!:tu:

    Great monster!:tu:
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    close up eye 463006

    close up eye
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    Hi, this is my soldier face. Full image rendered...

    Hi, this is my soldier face. Full image rendered with ZBrush.
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