Search:

Type: Posts; User: kilik128

Page 1 of 5 1 2 3 4

Search: Search took 0.28 seconds.

  1. Replies
    9
    Views
    3,695

    can be very interessing for curve

    can be very interessing for curve
  2. Replies
    207
    Views
    74,620

    big up nice day beauty

    big up nice day beauty
  3. Replies
    230
    Views
    93,156

    Same here any new is welcome it's the only way i...

    Same here any new is welcome it's the only way i have found for export vertex color to unity
  4. Replies
    5
    Views
    557

    interessing for sure yes

    interessing for sure yes
  5. Replies
    5
    Views
    557

    yes i'm close to goal i think's i have make post...

    yes i'm close to goal i think's i have make post to unity forum
    for see if can help maybie vertex order can play on how is work
    ...
  6. Replies
    5
    Views
    557

    Vertex Color export

    hi about zbrush export Vertex Color rgb
    i have make try with little cube and see on block note what's we can read about him
    the goal is reimport this in unity i looking on the web and i'm...
  7. you must unselect Ignore per vertex color in...

    you must unselect Ignore per vertex color in Hight poly selection on xnormal and bake vertex color
    for get the shader projection master and i paint where is need

    my question is about grid why...
  8. Someone get any idea about Uv please when i go in...

    Someone get any idea about Uv please when i go in zbrush is change my uv it's work's when i import in obj
  9. Replies
    43
    Views
    13,650

    Beauty full peace

    Beauty full peace
  10. Replies
    209
    Views
    212,308

    The location of the ZBrush virtual memory/cache...

    The location of the ZBrush virtual memory/cache files can now be changed, providing performance improvements on systems where the system drive is not the computer's fastest drive or is running low on...
  11. Replies
    85
    Views
    28,650

    Model and texture are very good ! i thinks...

    Model and texture are very good ! i thinks rendering can be improved with another specular
  12. Replies
    42
    Views
    52,678

    how is make retopology process ? plz

    how is make retopology process ? plz
  13. Thread: Swamp Monster

    by kilik128
    Replies
    2
    Views
    753

    top style

    top style
  14. Thread: Dino Hunt

    by kilik128
    Replies
    7
    Views
    2,778

    Nice work

    Nice work
  15. Replies
    207
    Views
    74,620

    and now the question wait everyone ! you can...

    and now the question wait everyone ! you can talking about your's compositing ?:) very interessing
  16. Replies
    72
    Views
    23,839

    top !! nice

    top !! nice
  17. Thread: Elden Gallery

    by kilik128
    Replies
    21
    Views
    7,072

    how my good

    how my good
  18. i get no more shading after one bake is possible...

    i get no more shading after one bake is possible to know why ? plz up this tool :)
  19. Wow very powerfull you can say more about this...

    Wow very powerfull you can say more about this compositing
  20. Replies
    516
    Views
    803,915

    Sticky: thank's for all :)

    thank's for all :)
  21. Replies
    98
    Views
    32,930

    !! Good stuff and can't say more it's too big too...

    !! Good stuff and can't say more it's too big too mutch
  22. Replies
    125
    Views
    176,954

    nice now you can say how it's possible to make...

    nice now you can say how it's possible to make retopology for this stuff in game :)
  23. Replies
    516
    Views
    803,915

    Sticky: Yes thank's Diamants look very interesing for...

    Yes thank's Diamants look very interesing for dynamics mesh
  24. it's rock i see rabbit form

    it's rock i see rabbit form
  25. Replies
    178
    Views
    60,754

    i' have strange uv result when i use xsi to zb...

    i' have strange uv result when i use xsi to zb and it's not happen's when i use basic export obj
    any idea about this ?
Results 1 to 25 of 117
Page 1 of 5 1 2 3 4