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Type: Posts; User: stefanobernardi

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    Amazing work, you managed to match the concept...

    Amazing work, you managed to match the concept and bring it to the next level!

    Where have you found such good material for medieval ornaments?
    You extracted them from pictures or do you have a...
  2. Looks like we have a winner here Now you should...

    Looks like we have a winner here
    Now you should make a real copy in bronze!
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    Amazing work, should be so cool to create digital...

    Amazing work, should be so cool to create digital art wherever you want!

    I'd be curious to know how do you use the normal pass in "the Australian" compositing.

    Thanks for sharing!
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    Beautiful stuff, always inspiring!

    Beautiful stuff, always inspiring!
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    Amazing work! The characters in AC Unity have...

    Amazing work! The characters in AC Unity have definitely reached the next level!

    Can you talk a bit about your workflow? Do you use alphas for the fine wrilke details on fabric and leather...
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    Amazing stuff! I'm a big fan of Appleseed as...

    Amazing stuff!
    I'm a big fan of Appleseed as well, and your model is almost perfectly matching the original art!

    I tried to play a bit with the posterize options in Zbrush, but never got anything...
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    Mecha thing inspired by Furio Tedeschi's works ...

    Mecha thing inspired by Furio Tedeschi's works

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    I had the pleasure to write a tutorial fr 3D...

    I had the pleasure to write a tutorial fr 3D World Magazine about my rendering workflow within Zbrush, and I made this character to illustrate the process.

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    Amazing! Would be cool to see a bit of your...

    Amazing!
    Would be cool to see a bit of your workflow :)
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    Amazing render, ehm, photo! :) How do achieve...

    Amazing render, ehm, photo! :)

    How do achieve such nice eyes?
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    Amazing! Love Smith's style. Can we see some...

    Amazing! Love Smith's style.
    Can we see some shaded views? :)
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    Another dude I made for Joe Dever's Lone Wolf. ...

    Another dude I made for Joe Dever's Lone Wolf.

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    Lovely sculpt :) I'm curious about how you...

    Lovely sculpt :)
    I'm curious about how you manage such complex sculpts: do you model everything from scratch or do you kitbash some parts like the guns, shoes, etc?

    Thanks for sharing!
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    Amazing results! I created my custom skin shader...

    Amazing results!
    I created my custom skin shader in Zbrush, but this definitely on another level, looking forward for the tut.
    Are you going to share the shader?
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    He's big indeed, you met your goal At first I...

    He's big indeed, you met your goal
    At first I was a bit shocked for the huge tongue, don't know if I love or hate it but surely will remember this model as one of the coolest Venom ever!

    Thanks...
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    Some Zbrush render of the final model ready for...

    Some Zbrush render of the final model ready for the brak-up for printing:

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    In the past months I worked on a model for a 3D...

    In the past months I worked on a model for a 3D print project.
    The concept is from Calum Watt and the model is produced by Industria Mechanika.

    I used a lot Zbrush both at the start of the...
  18. Amazing stuff, I saw this coming on FB :) How...

    Amazing stuff, I saw this coming on FB :)
    How did you made the hair?

    Thanks for sharing!
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    Thanks for the share; I tried out the brush with...

    Thanks for the share; I tried out the brush with your settings but result wasn't nearly as cool as in your works :D

    I'll keep following your thread with interest!
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    Amazing job! Love the balance between simple...

    Amazing job!
    Love the balance between simple surfaces and busy areas.

    Are you using the Orb brush for all the panel lines in the mechanical parts? Or is it a custom brush?

    Thanks for sharing!
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    I agree with your choice about the clasic...

    I agree with your choice about the clasic red/black color scheme.

    How did you made the fine fabric patterns? Detail maps in Marmoset or just really high res textures?

    Thanks!
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    Amazing stuff! Can you tell a bit about your...

    Amazing stuff!

    Can you tell a bit about your workflow? I enjoyed especially the mechanical and organic mix in the Greneer weapons.

    Thanks!
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    M-Wicz thanks! I used Marmoset for these...

    M-Wicz thanks! I used Marmoset for these screenshot, and Maya Mental Ray for the image with the three giaks (the orc-like creatures).

    Fynn thank you! The warriors have roughly 8K polys and the...
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    Moar 388244 388248 388246 388247

    Moar

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    Here are some of the models I made for the mobile...

    Here are some of the models I made for the mobile game "Joe Dever's Lone Wolf".
    We worked pretty hard to achieve a console-like quality for creatures and shaders.

    Thanks for watching!

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