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Type: Posts; User: MealeaYing

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    THAT is GREAT!!!! And VERY funny!

    THAT is GREAT!!!!
    And VERY funny!
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    Thanks you guys! In 5001 I think Victoria is...

    Thanks you guys!

    In 5001 I think Victoria is going to be VERY old and her secret might be a little more public than it is now...
    GRIN!

    I gotta look at the greeble pack.... I need more time and...
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    Sorry Im not keeping up with you guys.... ...

    Sorry Im not keeping up with you guys....

    446473
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    Sticky: Try looking under Colorize in the NanoMesh...

    Try looking under Colorize in the NanoMesh Palate, and turn on Mesh Material.
    That might do the trick...
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    I love this, and thanks for sending it to me on...

    I love this, and thanks for sending it to me on Vimeo!
  6. Thread: Nimoy RIP

    by MealeaYing
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    Xada, that is a great sculpt.... After asking I...

    Xada, that is a great sculpt....
    After asking I looked on Google news, its right at the top...

    I think this is a good idea for a thread, I think that in the past there have been others that could...
  7. Thread: Nimoy RIP

    by MealeaYing
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    What? He's dead? When did that happen?

    What?
    He's dead?
    When did that happen?
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    I just watched your video, THAT WAS AMAZING!...

    I just watched your video, THAT WAS AMAZING!
    Very very fun to see how you did this!
    Thankyou!

    ---- also, whats that music?! Its GREAT!
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    Thanks Michalis! I figured you would...

    <tbody>
    Thanks Michalis!
    I figured you would like that!

    Step three is changing into Cycles, I figured out it didn't work in the other rendering thing.

    Also thanks for that page! It has all...
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    Thanks Jan! More random notes: Running...

    Thanks Jan!


    More random notes:

    Running ZBrush, Blender and KeyShot all at once with presumably large things going on in them is a great way to find out that you shouldn't do that.
    We are not...
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    Random notes:

    <tbody>
    It occurred to me that if KeyShot could render these things (HDRI's) you could send something from ZBrush into it, and render it as an HDRI and then use that as your background, you could do...
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    Ok... I found something out... This is...

    <tbody>
    Ok...
    I found something out...
    This is for Michalis especially, but also everyone else.


    HOLY CRAP!
    ITS....
    Wait for it, this is Blender afterall...
    ...EASY!
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    GRIN!!! Glenn you nailed that, its an...

    GRIN!!!
    Glenn you nailed that, its an interesting thing to be able to launch things at a rendering engine....
    I have been pushing my luck with it, right now I have a bit of cloth with 14 million...
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    443229

    443229
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    HAHAHAHA!!! Yep! Im rolling all right. ...

    HAHAHAHA!!!
    Yep!
    Im rolling all right.

    Michalis, can Blender render these HDRI images that we use in ZBrush and KeyShot as backgrounds?

    Also this:
    443226
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    I have no idea what you guys are doing!

    I have no idea what you guys are doing!
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    I like this a lot!

    I like this a lot!
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    This is coming along great! Sweating bullets and...

    This is coming along great!
    Sweating bullets and puking blood must suit you!
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    I love it! Wonderful little beasty!

    I love it!
    Wonderful little beasty!
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    I know about that with IMM brushes, but wasn't he...

    I know about that with IMM brushes, but wasn't he talking about NanoMesh?
    Im confused.
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    By M do you mean insert?

    By M do you mean insert?
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    What is an M brush? I don't care where they...

    What is an M brush?

    I don't care where they put the directory, it makes no difference to me, I have a shortcut to it on my desktop.
    I like ease of use!
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    To get things like Alphas, Materials and Brushes...

    To get things like Alphas, Materials and Brushes that you want to always be in ZBrush into ZBrush you need to put them in the right folder/directory.
    In this case go into your Pixologic directory...
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    The message you have entered is too short. Please lengthen your message to at least 1

    2
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    Paleo: Try using UVP for that map, and dont...

    Paleo:
    Try using UVP for that map, and dont worry about polygroups, you dont need any in this case.

    Michalis, why are .EXR's better than something else? Like .TIFF or something?
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