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Type: Posts; User: PoisenSoul

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  1. Replies
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    Very very nice work! The detail work on the hair...

    Very very nice work!
    The detail work on the hair and shawl really flow nicely and the stylization of the eyes give her a lot of life.
    it is subtle, but a lot of detailing is going on there!...
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    This is a really nice bit of work. I really like...

    This is a really nice bit of work.
    I really like how the cats are materializing up out of the base of the sculpt, and how it reads that the cats are in control somehow.
    Excellent concept!
  3. Replies
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    374,216

    "When I grow up, I'm gonna be like Ralf!" ...

    "When I grow up, I'm gonna be like
    Ralf!"

    Lol, Me too!
  4. Shirt and Hat...please...;)

    Shirt and Hat...please...;)
  5. Replies
    127
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    102,119

    Get Down! ;)

    Get Down! ;)
  6. Replies
    533
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    130,574

    it took about six years of waiting and wanting...

    it took about six years of waiting and wanting but i really appreciate the new features Ofer! ;)

    http://www.zbrushcentral.com/showthread.php?22598-feature-request.
  7. Replies
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    This is a great image in alot of different ways....

    This is a great image in alot of different ways.
    great emotion and pose in a very classic style.
    i wish i had a big print to hang on my wall.
    :tu: :tu: :tu: :tu:
  8. Replies
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    that is indeed some beautiful work. i really...

    that is indeed some beautiful work.
    i really like the slightly exaggerated features, much better than the movie version IMO..
    :tu: :tu:

    J.B.
  9. Replies
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    Well, personally i think its about the best ive...

    Well, personally i think its about the best ive seen i quite awhile!
    its a crazy assed concept but that sure isnt a "bad" thing
    got some wires and some more info on it? poly count, base model pic...
  10. Replies
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    Very,very nice model! The style is very unique...

    Very,very nice model!
    The style is very unique and with some very "topshelf" modeling skills.:tu:

    Best Regards
    J.B.
  11. Thread: The Torcher

    by PoisenSoul
    Replies
    69
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    20,789

    nice work, but is their any zbrushing at all used...

    nice work, but is their any zbrushing at all used here?
  12. Thread: Swamp Thing

    by PoisenSoul
    Replies
    72
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    74,637

    Yep! I was a very big fan of Swamp Thing series...

    Yep! I was a very big fan of Swamp Thing series and the style of illustration in the comic,
    and i think youve nailed the feel and look of it, spot on!
    :tu: :tu: :tu:

    more please!;)

    J.B.
  13. Thread: Hooked

    by PoisenSoul
    Replies
    10
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    2,210

    Wire shot wires.jpg i exported a...

    Wire shot

    wires.jpg



    i exported a low res version into max and extracted the base head gear from that, then just imported the different parts back into zbrush and multimarked them back...
  14. Thread: Hooked

    by PoisenSoul
    Replies
    10
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    2,210

    another model.jpg

    another
    model.jpg
  15. Thread: Hooked

    by PoisenSoul
    Replies
    10
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    2,210

    Hooked

    head model ive been hacking away on for a few days,
    i just added the hooks for fun,:D

    Hooked.jpg
  16. Im with Lemonado all the way on this...

    Im with Lemonado all the way on this subject...:evil:

    Artist-Centric hmmm?
    The concept is an admirable and worthly goal for Pixolgic to attempt, and it seems that if it "can" be done, they are...
  17. Replies
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    Hey MTB! always a fan of your killer...

    Hey MTB!

    always a fan of your killer detailing work, and this is no exception.
    great render, internal Z?
  18. Thread: Hydra

    by PoisenSoul
    Replies
    13
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    6,528

    Thanks for everyones kind comments, much...

    Thanks for everyones kind comments, much appreciated.

    Smeagol everything is done in zbrush, modeling render etc.

    T.A.!
    J.B.
  19. Replies
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    killer head studies, i always have a time with...

    killer head studies,
    i always have a time with human heads and tend to ovework them,
    but you always seem to be able to give'em that "human" feel and look.
    :tu: :tu:
  20. Thread: Hydra

    by PoisenSoul
    Replies
    13
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    6,528

    Hydra

    playing around doing some compositing in 2.5D and this took shape.
    i still cant get over how fast zbrush work flow is as far as illustration goes.

    HYDRAP.jpg
  21. Replies
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    really sweet! i also like the shader, the cavity...

    really sweet!
    i also like the shader, the cavity settings are really helping to define your musclature lines very well..
    :tu: :tu:
  22. heart rate, 160 over 90 :D

    heart rate,
    160 over 90 :D
  23. Replies
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    Frenchy, i just clone it in the tools panel a few...

    Frenchy, i just clone it in the tools panel a few times to vary the deformations and to give me a different selection of brushes,all the geometry in the image is one torus brush deformed about 5...
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    Heres a quick workflow example for you Okssipin,...

    Heres a quick workflow example for you Okssipin,
    thanks for your interest!;)

    gordian-knot-basics.jpg
  25. Butt Kicking work Seb! :cool:

    Butt Kicking work Seb!
    :cool:
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