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Type: Posts; User: aL3891

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  1. How to enable multi curves? [as in CurveMulti* brushes]

    Hey guys,
    I've been spending an hour trying to understand what makes the CurveMulti* brushes work. i'm trying to compare them to the non multi curve brushes to try and find the setting that...
  2. seems that that link only works when it wants to...

    seems that that link only works when it wants to :)
    heres the original post in full:
    ----------
    Ok no more guessing.. Here’s a way to calculate alpha gain and alpha offset at least for mental ray...
  3. How to calculate alpha gain and alpha offset in maya when using disp.maps from Zbrush

    Here’s a way to calculate alpha gain and alpha offset at least for mental ray for Maya.. It should work with most packages though at least the way to calc alpha offset

    Alpha gain = (Alpha Depth...
  4. Ok no more guessing.. Here’s a way to calculate...

    Ok no more guessing.. Here’s a way to calculate alpha gain and alpha offset at least for mental ray for Maya.. It should work with most packages though :) at least the way to calc alpha offset
    ...
  5. well maybe this thread is dead.. but iäll post my...

    well maybe this thread is dead.. but iäll post my little mental ray for maya 6 render anyways :) results look quite nice i think :)

    heres what i did:
    flipped map in ps
    converted to rgb
    saved...
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