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Type: Posts; User: sleepyhead

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  1. Replies
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    Great work Would love to see high res sculpt of...

    Great work
    Would love to see high res sculpt of the monster. any chance?
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    Really cool. If you have a little breakdown,...

    Really cool.
    If you have a little breakdown, would be curious.
    Great work.
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    STRIKE! again. Well done.

    STRIKE!
    again.
    Well done.
  4. Replies
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    Great Work. Just one thing. Can you explain a...

    Great Work.
    Just one thing.
    Can you explain a bit how you separate parts on your mesh?
    I mean, it's seems to be pretty High res, so you can't "split hidden" at high res if I remember well.
    How do...
  5. Just did it. Thanks.

    Just did it.
    Thanks.
  6. Great To have a better idea of the costs, what...

    Great
    To have a better idea of the costs, what is the price for the Dino project you just put here?
  7. Replies
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    68,082

    Great. How did you do the hair?

    Great.
    How did you do the hair?
  8. Replies
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    Great work. Any change to see close up of the 3d...

    Great work.
    Any change to see close up of the 3d printed pieces?
    before and after cleaning process?
    just curious.
  9. Replies
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    3,769

    Nice work. How did you manage to do the big...

    Nice work.
    How did you manage to do the big chain?
    and then pose it without deforming it?

    thanks.
  10. Replies
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    6,379

    Nice work. Where did you attend this master...

    Nice work.
    Where did you attend this master class with Grassetti?

    how did you make the texture?
    photo-bash or polypaint or UV?

    thanks.
  11. Replies
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    It's a really good idea. how do you see things?...

    It's a really good idea.
    how do you see things? Because people are all over the world with time difference...
    I try to apply that to myself too and have a daily routine within Zbrush to improve...
  12. Thread: Creature

    by sleepyhead
    Replies
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    4,349

    Really cool. When and where did you do this...

    Really cool.

    When and where did you do this workshop with Raf Grassetti???? More info about that?
  13. Replies
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    Nice. Any bigger size image (High-res shots) to...

    Nice.
    Any bigger size image (High-res shots) to see the details?
  14. Replies
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    Is it just me or the high-res links are not...

    Is it just me or the high-res links are not working?

    THIS WORK IS PERFECT.
    Congrats.
  15. Replies
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    @igor_catto> I would be the first one to...

    @igor_catto> I would be the first one to subscribe! :-)
  16. Replies
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    Awesome work. Thanks for sharing. Would love...

    Awesome work.
    Thanks for sharing.

    Would love to see someone like you make a full video tutorial one day, from start to final render, on this type of character...
    it's always monsters, even...
  17. Thread: Zalien

    by sleepyhead
    Replies
    10
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    3,648

    NICE! Any change to see some WIP images and...

    NICE!
    Any change to see some WIP images and process on this one?
    The clay render or sculpt only for example.
    Awesome work.
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    Nice. How did you do the clothes? Great details.

    Nice.
    How did you do the clothes?
    Great details.
  19. Replies
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    Hey, you like Bulgarov's work, right? :-) Really...

    Hey, you like Bulgarov's work, right? :-)
    Really nice work here.

    The new workshop will be based on this last Alien Pilot Model?
    Very nice.
    Congrats.
  20. Replies
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    Great Work. Any wip process for the render...

    Great Work.
    Any wip process for the render settings?
  21. Replies
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    Finally found some time to work on a first render...

    Finally found some time to work on a first render for this guy...

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    @michalis > Glad you like it. Thank you....

    @michalis > Glad you like it. Thank you.
    @][-][4Z4R][)) > thank you. See more below! :-)
    @Jerick > Neither do I. Hopefully he will be a vegan! Lol.
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    great one.

    great one.
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    First polypaint test within zbrush... 351434 ...

    First polypaint test within zbrush...

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    Some new views, before jumping into the final...

    Some new views, before jumping into the final renders and compositing...

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