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    it's possibly your Graphics Card .. the Intel integrated laptops don't work so well, but try installing DirectX 9c ..... yeah I know DirectX11 should cover it .... but that's what I had to do
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    Brief History .... 2009 Dr Petters Sculptris...

    Brief History .... 2009 Dr Petters Sculptris appears on the scene, Zbrush is in 3.5 stage with many Scripts, but no Dynamesh or Zretopo, Blender is still 2.4 old UI, 3DCoat is hot and new on the...
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    on import ... check the box that say's "do not Resize" ..... also, the poser stuff requires a Vertex Order .... meaning don't use Symmetry, honestly I find it easier to use Blender for morphs .......
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    wait .. No .. this is Scuptris I'm talking about. Not Zbrush. These are work around steps for Sculptris! ... as I understand Zbrush mirrors the Stroke ... like Blender, and can paint symmetry on non...
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    Ok ... this is actually very simple ..... Sculptris does not handle externally made Symmetry UV-maps ... However it can Paint Half a model ..... so what you must do is export both the full model with...
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    Sculptris is probably the easiest program out there to sculpt in ..... There's another though, MeshMixer, that produces similar type meshes .. and is geared toward 3D Printing .... You could make...
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    it's not really a glitch...... the tools work like clay, but the model doesn't always .... this is what happens when it folds over it's self .... unlike clay, it doesn't mix back in ... and the tools...
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    I hate to tell you, but you're about 4 years late ...... Dr.Petter's last post was the "Playing with polygons" Sticky .... was in October of 2010 ...... Pixo bought Sculptris and hired him to do One...
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    yeah, Sporks right .... bottom line Sculptris runs in a Game-engine type environment, and it's limits are the limits of the computer .... when I first heard of Sculptris, I had an old Dell D600 XP...
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    I would start of in Sculptris, you could pull off the basic shapes, but then I would take it into Blender or Wings3d, where you can slice the legs of evenly .... I'd Probably Retopo there as well,...
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    Cam Studio .. use Microsoft Video 1 codec or install Xvid. 14 FPS is good enough for web video and will reduce memory. Use VirtualDub to compress to avi for upload to Youtube .... Remeber Quality is...
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    Since Sculptris is a Freebie app, most in here wont have Maya $4,000 software. But if it's similar to Max and Blender, you could export your model and textures. You'd then need to build a skeleton...
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    Yes, and this is actually kind of fun to play with. There's actually several Versions of Sculptris out there ... the Alpha 5 in the "A Gift" sticky thread, and a couple more if you can find them in...
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    http://www.microsoft.com/en-us/download/details.aspx?id=34429
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    when I bought mine two years ago, I had to install directx9 to get it to work .... Yes It came with directx11, yada yada it should work .... but it didn't. This is a HP AMD Walmart Special ... nothin...
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    I like Daz Studio myself, it takes a bit to understand the UberEnvironment, but once you get it you can get Realistic renders in a short time. Blender Cycles works great with Nvidia Cards, but they...
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    He's Right, If your sticking with Sculptris for final Render, Polycount won't matter. There was a Thread here, shortly after the release of Alpha 6, where a young man was very distraught because Pixo...
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    Justadeleted WIP '14

    Well, maybe since the dead-silence has broken around here, I'll fart out a few sketches this year. I like Sculptris, but I don't use it much anymore .... Anyway .... never really finished the Sculpt...
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    for Mesh Reduce keyboard shortcut Y .... Use this to reduce triangle count in Flat areas where they're not needed. For Bump/Normal maps, in Paint Mode there's checkbox in the Options Menu for Combine...
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    My guess would be Emma Watson, not to bad either!!
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    There's both Skeleton rigging and Morphs. Morphs are used more for Facial Animation, Mechanical stuff that wouldn't need a whole Skeleton, and things like waving flags. Blender's got a neat Cloth Sim...
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    Um mmmm
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    t to learn, let's start with the basics ..
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    Your model is cut into pieces and laid as flat as possible and arranged into a space, this is called UV-mapping. Think reverse Clothing patterns....
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    Very nice job! I'm surprised it let you paint at...

    Very nice job! I'm surprised it let you paint at 1mil polygons .... that's a lot! ... Also, much of the Detail you got could be done in Bump Map in Paint. I like to export the bump Map (b/w .tif) .....
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    aand one more ... 396270 I did all the...

    aand one more ...

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    I did all the Wheels and inner areas with Wings3d, and these Renders are screen grabs from Wings3d with postwork in Paint.NET ... but the bodies and Paint were Started...
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