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  1. Thread: Obr 5.56

    by TanTeckWeng
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    Cant you just zmodeler->point->bridge two points?

    Cant you just zmodeler->point->bridge two points?
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    Also attaching a turntable version of the frame...

    Also attaching a turntable version of the frame sequence renderer.

    Unfortunately because I'm an artist and not a programmer, this only works if your model's spin axis is centered along the z axis....
  3. The restrictions on modelling for injection...

    The restrictions on modelling for injection molding and the methods you use to get around that are pretty interesting. Sounds pretty nightmarish if you dont have a way to deal with it!
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    Great textures and colors here! That poor...

    Great textures and colors here!

    That poor girl's spine tho :v
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    Been playing around with this a bit more and a...

    Been playing around with this a bit more and a problem came up in a very specific case.

    Known Issue:
    If a subtool is being animated with an MDD and there is no camera movement, ZBrush will behave...
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    Frame Sequence Exporter

    I created this script due to lossless movie exporting no longer being an option with 4R7's loss of Quicktime as an export and the substandard MPEG replacement.

    Thanks to a script I found by...
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    Shapeways offers printing in metal. ...

    Shapeways offers printing in metal.

    http://www.shapeways.com/materials
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    Looking up must be really annoying for it though....

    Looking up must be really annoying for it though. :lol:
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    These are pretty great translations of the...

    These are pretty great translations of the concept works. Nice solid feel to all of them!
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    Ha cute! About the above crit: Is it meant to be...

    Ha cute! About the above crit: Is it meant to be hair, or part of the hood that're just made to look like teeth?
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    Really nice detailing and greebling there. The...

    Really nice detailing and greebling there. The illusion is let down a little by the inconsistent wear across the whole robot though. The black metal frame is dusty and scratched, yet other parts are...
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    Really nice, but the strategically placed leaf...

    Really nice, but the strategically placed leaf just made me burst out laughing. Either own the nudity in your piece, or repose the legs to hide her genitals. The leaf is just silly. :lol:
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    Very nice! Looks like the original artist's...

    Very nice! Looks like the original artist's tumblr is over here: http://toomiro.tumblr.com/
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    No sorry, it's still really weird. The model is...

    No sorry, it's still really weird. The model is still way too lumpy and uneven all over the place. You need to go back an work at lower level form then worry about refining fine details like skin...
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    Very nice flat shading look, I love this! But...

    Very nice flat shading look, I love this! But that clay render of her smiling is utterly terrifying, hahah!
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    A pretty good walkthrough of building stuff up...

    A pretty good walkthrough of building stuff up from reference. Was part 3 meant to be silent?
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    Hahah, yeah just have a browse through this very...

    Hahah, yeah just have a browse through this very forum and look at the amount of superhero stuff on here. It's pretty easy to just glaze over and just pass over the 500th Wolverine or Batman model...
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    Very nice work. Whenever Warframe shows up on the...

    Very nice work. Whenever Warframe shows up on the Steam store, it really does stand out just because it's got its own distinctive visual style and it's nice seeing how it's developed!
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    It's so weird seeing such high poly models being...

    It's so weird seeing such high poly models being projected back onto such low poly meshes!
  20. Interesting! Are the wax parts fused together to...

    Interesting! Are the wax parts fused together to form a single piece, or are the bronze pieces joined after casting?
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    Elegant as always, though I'm still trying to...

    Elegant as always, though I'm still trying to make up my mind about the changes you've done to your skin material this time. Everyone looks so sweaty!
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    Looks really great! The only thing I could...

    Looks really great! The only thing I could recommend would be a bit more subsurface scattering on the young leaves. They look really dense and opaque at the moment.
  23. Very nice work there. How do these compare to...

    Very nice work there. How do these compare to other miniature games so we can get a sense of scale here?
  24. Cheers for the videos. The noise brushes are...

    Cheers for the videos. The noise brushes are especially interesting since I didnt use them much. A pity you have to rotate the model if you want it to be stamped on properly though. It would be great...
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    Great stuff! You dont usually see painterly...

    Great stuff! You dont usually see painterly looking 3d models, but there you go!
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