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Type: Posts; User: Mazen

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  1. Thread: earthquake

    by Mazen
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    0
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    564

    earthquake

    hi
    i m practicing 3ds max vray render so i took a low poly model earthquake that shipped with zbrush with normal into 3ds max and make some test.
    here is the result hope you like it
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  2. Thread: dead line

    by Mazen
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    5,032

    hi

    Spell Breaker is a amazing the body style is beautiful did you use base mesh or sculpt it?plz load a high res. image of the material
  3. Thread: Personal works

    by Mazen
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    734

    hi

    Jirya sensei looks great how do you make the hair ( photoshop or zbrush )?
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    Sticky: hi

    didnt you read? there will be 64-bit version. all this in 4 gb ram 32-bit system what will happen in 20 gb ram 64-bit system for example the amount of details is huge may be we will see a half...
  5. Thread: kamina

    by Mazen
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    978

    another render

    here i try another method of render
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    hi

    i saw this video about depth mask and i try it with some brushs in zbrush and it have amazing effect

    cloth sculpt in 1 min

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    thx Mahlikus The Black
  7. Thread: kamina

    by Mazen
    Replies
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    978

    kamina

    hi
    i did this after seeing this amazing concept art
    http://cghub.com/images/view/769850/

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    hope you like it
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    jerusalem dome of the rock (micromesh)

    hi all
    this model done using 3ds max for box modeling and zbrush for making the decorative parts (more than 60%) of the model
    i tried to do exact the same as the orginal dome and rebuild the arabic...
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    wip

    this is a wip to make the dome of the rook i want to make the most accurate model so far
    by using micromesh.
    this is one side of eight sides to do.
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    arab warrior 19th century

    hi this model done using zbrush for detail and texture
    3dx max for the sword and rifle anf render by vray 2.0
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    jongar

    hi this is jongar from an old anime, done in zbrush 4r5 using panel loops
    hope you like it...
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    hi

    ya it works many thanks
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    hi

    it does not work with me shift+alt:confused:
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    final

    this is zbrush render basses put togother in photoshop.
    hope you like it , i m still learning.
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    hi

    i would love to see more of your work:tu:
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    hi

    yes he is
    after i finish him i will try to make ichigo
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    wip2

    this is not my final render i m just testing
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    wip

    i m working on this model guess who ?
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    i have some fun modeling Organic not like hardsurface.
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    nice

    very impressive work i hope to give us info about how you make that comic look and how you make the final render.
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    hi

    this is another angle for the scene

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    hi

    this is the first time to see your work i liked it >momtaz:)
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    wip

    hi this is my latest wip i used imm modeling tec. most of the time.
    it is a anime char again from the anime "Ninja Scroll"
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    i used some imm brushs from zbrushcentral so i want to thank...
  23. hi

    i leraned a lot from you with these videos so thx but i have question how can i use these models in a game? because
    if you want a low ploy model you will lose the edges :rolleyes:
  24. hi

    i love it you express the art very well
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    final render

    this is juohmaru from anime seires ,i used zbrush for modeling, keyshot for render passes and photoshop .
    hope to get postive feedback.
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