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Type: Posts; User: MichaelMaehring

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  1. Replies
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    massive

    massive
  2. Replies
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    what a massacre! fantastic work!!

    what a massacre! fantastic work!!
  3. Replies
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    11,144

    very cool approach!

    very cool approach!
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    thanks! :tu::tu::tu: :tu: :)

    thanks!

    :tu::tu::tu: :tu: :)
  5. Replies
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    and some more lowres-clays + wires and some dirt...

    and some more lowres-clays + wires and some dirt variations:

    450986450987450988450989
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    Paratrooper, WW2

    Hi,

    this is a Realtime Character with 25k tris (without rifle)

    sculpted and ID-polypainted in ZBrush, Retopo in Topgun, UV´s and rigging in Maya (Advanced Skeleton for posing), baked and...
  7. Replies
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    Hi, really nice work! what material did you...

    Hi,

    really nice work!

    what material did you use?
  8. Replies
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    23,387

    Wow, so much style! I also noticed that heavy...

    Wow, so much style!

    I also noticed that heavy use of fingerprints - somehow I really like it, somehow they are a bit over the top...
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    3,345

    I am asking myself the same question - anybody...

    I am asking myself the same question - anybody has an idea?



    edit: hold down alt while dragging new keyshot material onto your model

    here is a video tutorial:...
  10. Replies
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    40,716

    Insane

    Insane
  11. Thanks for sharing that presentation! I wonder...

    Thanks for sharing that presentation!

    I wonder if we can use the nanomesh to create tiling textures while randomizing rotation/scale/position? is that possible in ZBrush 4r7?
  12. When?

    When?
  13. Replies
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    Fantastic work. Didn´t know that MD is used for a...

    Fantastic work. Didn´t know that MD is used for a production like this...

    Please share some wireframes of the lowres, ingame-models!
  14. Replies
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    fantastic work!

    fantastic work!
  15. Replies
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    60,182

    Fantastic work, from tip to toe it´s not very...

    Fantastic work, from tip to toe

    it´s not very often, that I see such a consistent work, where the level of texturing, modeling, is 100%.

    thanks for the workflow infos!
  16. Replies
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    wow, this is a great tool with some really nice...

    wow, this is a great tool with some really nice resources! thanks for sharing!

    One suggestion: Please put the latest download/tutorial links into the first post!
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    beutiful, thanks for sharing the breakdown, very...

    beutiful, thanks for sharing the breakdown, very stylish
  18. Replies
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    Keyshot integration also brings a 3d camera -...

    Keyshot integration also brings a 3d camera - that was a feature that I had been waiting for: to be able to switch from zbrush´s 2.5d camera to the real thing - it just makes proportions so much...
  19. Replies
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    insane piece of art - how long did it take you?...

    insane piece of art - how long did it take you? How was it rendered?
  20. Replies
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    77,412

    I want 64 bit plz

    I want 64 bit plz
  21. As described in the tutorial videos, this is lazy...

    As described in the tutorial videos, this is lazy mouse.
  22. Replies
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    why are the images so big?

    why are the images so big?
  23. alt-clicking the middle inner circle of the...

    alt-clicking the middle inner circle of the transpose handle - especially for tapering with the scale tool

    didn´t know that, thanks!

    @Pixo: why don´t you upload these videos to youtube? the...
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    the cg artists long way into playboy magazine -...

    the cg artists long way into playboy magazine - now you gotta claim your share!

    LOL
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    VERY stylish

    VERY stylish
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