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Type: Posts; User: migusan76

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  1. Replies
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    Great work, I don't think the wrinkles are to...

    Great work, I don't think the wrinkles are to over done. Since when you render it with the skin shader it tends to wash out and soften the details a bit. The wrinkles uniformity could be tweaked a...
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    Great work Marco, I really love the facial...

    Great work Marco, I really love the facial displacement test video! :D
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    :D This is awesome, I like the style you got...

    :D This is awesome, I like the style you got going on here!
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    :) OO ok well here are some snaps of the zbrush...

    :) OO ok well here are some snaps of the zbrush mesh. Not much to see on the head since I knew I was gonna cover it up with hair didn't waste my time.

    monkeyShade.jpg
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    :D Thx's for the kind words. But it is I who...

    :D Thx's for the kind words. But it is I who should be thanking you for providing a nice mesh to work with for the contest!!!
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    hey Longsight don't quit understand what you mean...

    hey Longsight don't quit understand what you mean about the hair? could you explain some on it.

    Frenchy Pilou thx's maybe a picture like this with smokey the bear would be real funny! :lol:
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    :) any kind of feedback would be nice!!!

    :) any kind of feedback would be nice!!!
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    :D This is on very nice looking skull!!!!

    :D This is on very nice looking skull!!!!
  9. Thread: Bodybuilding

    by migusan76
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    I really love the way the face is turning out!!!...

    I really love the way the face is turning out!!! do you plan on texturing it when your done.
  10. Thread: Helspont Wip

    by migusan76
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    :D This is looking amazing, can't wait to see it...

    :D This is looking amazing, can't wait to see it complete!
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    :) this is interesting, kinda odd looking but I...

    :) this is interesting, kinda odd looking but I like how you can still see a character head in it. Nice organic feel to it!
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    Cadillac Hank - Mobster

    Here is something Iíve worked on for over 7 months on and off devoting what ever free time to it. Originally it was part of a skin shading - rendering challenge over at subdivision modeling forum....
  13. Thread: Deformed Elf

    by migusan76
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    ;) Thats awesome I use the DT3d skin shader all...

    ;) Thats awesome I use the DT3d skin shader all the time my self! But if you'd like to improve the model in my opinion I would say go back to zbrush and keep building up some muscular detail in the...
  14. Thread: Bodybuilding

    by migusan76
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    This is coming along very nicely!!! He really...

    This is coming along very nicely!!! He really minds me alot of an old body builder named frank zane used to body build around the time of arnold.

    zane_frank_11.jpg
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    :D This is great sculpting! Hope you plan on...

    :D This is great sculpting! Hope you plan on texturing and shading this.
  16. Thread: Deformed Elf

    by migusan76
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    You need to turn on your shadows so that the...

    You need to turn on your shadows so that the light doesn't pass through! What shader are you using on your model it looks very familiar!
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    Here is one mesh I start to experiment with to...

    Here is one mesh I start to experiment with to bring out the skin features but in the end I just used the bump map to bring those fine details.

    dispShadeShot.jpg
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    Elixir here is the shade view of the mesh I ended...

    Elixir here is the shade view of the mesh I ended up using, the wire is way to dense to just show the wire since I used the imported mesh from zbrush that I tweaked.

    shadeShot.jpg
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    Hi Elixir, Thx's for the kind comments! I thought...

    Hi Elixir, Thx's for the kind comments! I thought as well the cornea would bulge some but when I had it bulging it simply didn't look right, from the reference images I looked at the eye ball always...
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    freewaldo - Thx's, here is the link to the...

    freewaldo - Thx's, here is the link to the contest http://forums.cgsociety.org/showthread.php?f=185&t=411452
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    aminuts - :D I usually just look at it like this...

    aminuts - :D I usually just look at it like this Iam sane and everyone else isn't LOL. But as for position Iam not quit sure what you mean, are you talking about the fov of the camera or about the...
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    ;) This is looking amazing, I like the fine...

    ;) This is looking amazing, I like the fine detail and the textures!!!
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    :D thx's scott!! WoodyLWG that is a true...

    :D thx's scott!!

    WoodyLWG that is a true adding a person with a cam would have been a nice little detail to add. Yea the shadows from the lash's are a bit harsh since I was forced to use depth...
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    That eye is a perfect example, The eye is so...

    That eye is a perfect example, The eye is so complex from its subsurface scattering to the odd manner of refraction / reflection inside. I've just come to the conclusion from now on that anything...
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    calum5ZB - Thx's, I already have a fresnel ramp...

    calum5ZB - Thx's, I already have a fresnel ramp on the eye for the reflection and with that it still shows up. I figure next go around on the eyes would to just to combine the fresnel ramp with a...
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