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    hmmm here's a new portrait from me....

    hmmm

    here's a new portrait from me. zbrush-arnold-photoshop. thanks for looking

    sugar 3
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    Some more experimentation here. Done in zbrush...

    Some more experimentation here. Done in zbrush from start to finish, other than the final render.

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    @pangea Thank you! That's a bit of what I wanted...

    @pangea Thank you! That's a bit of what I wanted to achieve with the softer pastel feel to it.

    Here's some more..

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    and some topology. this is the start of the skin shader without any...
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    zbrush detailing: 517952

    zbrush detailing:

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    sugar - a portrait series starting something...

    sugar - a portrait series

    starting something new. trying to invoke some emotion into a still, regardless of the medium. zbrush, maya, arnold, photoshop.

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    Let there be color! 513916 Some ZBrush...

    Let there be color!

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    Some ZBrush screengrabs:

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    Remind me not to neglect my sketchbook for years...

    Remind me not to neglect my sketchbook for years again D:

    I'll post more of my étrange series a bit later. Here's a likeness study I've been working on. Here's a B&W version, working on my skin...
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    A couple more here.. étrange - a series a...

    A couple more here..

    étrange - a series
    a mixture of traditional and digital sculpture

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    Love these works.

    Love these works.
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    A couple more.. E. 512675 F. 512676

    A couple more..

    E.

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    F.

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    Long time no see! I've posted some of these...

    Long time no see!

    I've posted some of these before in other threads, but I decided I'd like ressurect this sketchbook and to consolidate my works in this thread.

    Starting with some more...
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    Some more work on the portrait 511801

    Some more work on the portrait

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    shader test on the body and some finer resolution...

    shader test on the body and some finer resolution sculpting -

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    Some more body WIP action. Details are quite a...

    Some more body WIP action. Details are quite a bit exaggerated right now, but the SSS has definitely muted them on the head, so following that path. Some anatomical issues going on here though I...
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    Update on body. Getting base proportions and...

    Update on body. Getting base proportions and primary/secondary forms down.

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    @Ackeemd Thank you! Updating this. Doing...

    @Ackeemd

    Thank you!

    Updating this. Doing shader tests after fixing some parts. Still need to do a few things before it's ready for final render.

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    @Ackeemd Thank you for your comment! I agree....

    @Ackeemd

    Thank you for your comment! I agree. I will eventually go back and tweak some proportions here and there. The pores are a little strong right now, but I feel they get softened quite a bit...
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    An update - working on tertiary details, skin...

    An update -

    working on tertiary details, skin pores, and scars.


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    Is the likeness getting any better/worse?
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    Georges St. Pierre - a likeness study

    Hi,


    Trying to refine my freehand likeness sculpting skills. Referencing Georges St. Pierre for this one because he's got some pretty interesting asymmetrical things going on. The end goal is to...
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    :tu::tu: thank you for checking in on my...

    :tu::tu: thank you for checking in on my postings, very grateful.

    after a bit of a break doing other projects, I hopped back in

    today's work:
    étrange - a series
    N.
    5.5.2016

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    a real inspiration here, boozy.

    a real inspiration here, boozy.
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    Always a pleasure hearing from you boozie! ...

    Always a pleasure hearing from you boozie!

    The idea for these is to create something, just to have it exist. no ifs, ands or butts, just to have it out in the world.

    today's work:
    M....
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    Thank you Sewly! I appreciate the kind words. ...

    Thank you Sewly! I appreciate the kind words.

    Continuing on with today's sculpture..
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    4.19.2016
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    K. 4.17.2016 497368

    K.
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    Thank you, boozy :) working in a metal foundry...

    Thank you, boozy :) working in a metal foundry has given me a different view on how to approach sculptures, and the techniques to achieve them

    today's work:
    J.
    4.16.2016
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