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  1. Thread: New Stuff

    by Gentleman
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    24
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    9,063

    Totally awesome. Keep it up!

    Totally awesome. Keep it up!
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    55,291

    Amazing work! Only thing to say is that the...

    Amazing work! Only thing to say is that the texture floor doesnt fit with the whole scene (just my oppinion).
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    Another tile I have finished: 377512 The...

    Another tile I have finished:


    377512

    The marmoset realtime screenshot:
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    1,229

    Great work and nice polypaint! Colors are very...

    Great work and nice polypaint! Colors are very subtle and very well choosen!
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    Another one: 377103 A scene I made to...

    Another one:

    377103




    A scene I made to use the tile in marmoset:
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    20,814

    Virgen, cuanto curro nene! Congrats! amazing...

    Virgen, cuanto curro nene!

    Congrats! amazing work!
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    Zbrush Texture work

    This is the thread I'm going to use to show the textures tiles I'm doing with zbrush for fun. The render screenshots have been made using marmoset (realtime).
    Critics are always welcome!


    ...
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    Thanks a lot! I have seen your work in your blog...

    Thanks a lot! I have seen your work in your blog and its really amazing. Thanks for the tutorial, I have just seen it and its really cool how you make the mask's and use them later in photoshop.

    ...
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    Finally I could take some time to finish all the...

    Finally I could take some time to finish all the maps to generate the tile I was intended to do!
    The Screenshot is taken from marmoset visor tool.
    371853
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    Sticky: What about CS6? Not working at the moment.

    What about CS6? Not working at the moment.
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    Here is another version, worked more the base and...

    Here is another version, worked more the base and the stones. Its my first tile so Im getting happy about it. Ill work more on some bricks i did very fast and I'll jump to my next tile.



    328495
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    Stone Tile Texture Wip

    Hi!

    So long without posting.... So many years doing tiling textures in photoshop, normal maps layer by layer using the nvidia PS plugin... with really good result... but things must change for...
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