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Type: Posts; User: G-Dub

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  1. Replies
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    Since form follows function Im not tooo sure...

    Since form follows function Im not tooo sure about this design. What are the reasons for this anatomy?
  2. Replies
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    Good technical work....but this should have a MA...

    Good technical work....but this should have a MA on it so I dont open up and image of a guy spraying his **** everywhere at work.....thanks!
  3. Thread: Memory

    by G-Dub
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    Max Peterson thats some pretty ridiculous not to...

    Max Peterson thats some pretty ridiculous not to mention rude stuff to say....what a sad hater.:td:
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    Not really a fan of that ship....why are tubes...

    Not really a fan of that ship....why are tubes and engines intersecting with other objects? It would be cool to design a ship then use a few insert brushes to add some fine detail...right now it...
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    Oh no

    Uh...I deactivated my zbrush and now it tells me I've had too many downloads for THIS upgrade. Makes no sense I havent even got it once yet :S
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    Sticky: Awesome thank you so much!

    Awesome thank you so much!
  7. Replies
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    Sticky: Hmmmm but offset wont helpv in say posing a...

    Hmmmm but offset wont helpv in say posing a character with hair...it would be impossible to get it exact Ithere should be a way to unlock it i cant believe this isnt in the tutorial....anyway thanks...
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    Sticky: I mean after i hit accept and select it in sub...

    I mean after i hit accept and select it in sub pallet...its like its masked at the root and I can only strech it I cant actualy move it anywhere its locked
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    Sticky: Im stumped with how to move the fibermesh after...

    Im stumped with how to move the fibermesh after you hit accept....its always locked to the root and you cant move it. Does anyone know how to fix this? :S
  10. Replies
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    oh...it works now. How weird! Thanks

    oh...it works now. How weird! Thanks
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    7,706

    Yes I did all that and even now have removed them...

    Yes I did all that and even now have removed them I still get "unrecognized command" followed by a crash every time. This sucks
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    Um, these looked really cool I put them in my...

    Um, these looked really cool I put them in my materials folder and it has wrecked my install of zbrush 4.2 I tried it with my 4.0 version and that is now toast too....any idea how to fix this?
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    Wow!!...how did you create that blue render??

    Wow!!...how did you create that blue render??
  14. Thread: Dagon!

    by G-Dub
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    1,376

    Hmm...tough crowd on here. I will post some more...

    Hmm...tough crowd on here. I will post some more underwater creatures Im working on soon!
  15. Thread: Dagon!

    by G-Dub
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    1,376

    Hello people. I have put my entire project up...

    Hello people. I have put my entire project up here for you to check out....I spend about a day and a half working on it. Cheers

    282568
  16. Thread: Dagon!

    by G-Dub
    Replies
    2
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    1,376

    Dagon!

    Hey everyone this is my first time trying an underwater character. I'm just going to eing it for fun I just wanted a characted that looks underwater and creepy. Cheers!

    This is my beginning stages...
  17. Sticky: Woah the girl in Gutis post is just...

    Woah the girl in Gutis post is just amazing....the pose has so much life even in the hat and clothing....I love her green nails and everything about the design!....my favorite piece in here for sure.
  18. Thread: New Works

    by G-Dub
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    Do you mean the anatomy of a fight link?.....good...

    Do you mean the anatomy of a fight link?.....good videos. The 2nd vid he starts off talking about the movement of hips while striking. Important stuff.
  19. Thread: New Works

    by G-Dub
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    704,429

    Thats cool and all but if you film someone...

    Thats cool and all but if you film someone throwing a hook punch in sequence there will never be any frames that look like the poses Im speaking about. I've been a kick boxer for over 2 decades now...
  20. Thread: New Works

    by G-Dub
    Replies
    3,404
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    704,429

    The boxers pose looks off to me...when throwing...

    The boxers pose looks off to me...when throwing the right hook his arm should be following through not pulled back as the opponent falls to the ground...in a number of renders in looks a lot more...
  21. If none of the characters can move or walk in...

    If none of the characters can move or walk in real life....then how do they move and walk in the game?....I dont play many games but it seems they're pretty realistic these days, so if they can move...
  22. Bad design??....Talk about sour grapes. There's...

    Bad design??....Talk about sour grapes. There's nothing poor in any of this work. Please get real. :tu::)
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    Uh would be cooler if some zbrush was used.

    Uh would be cooler if some zbrush was used.
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