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  1. Amazing stuff, I saw this coming on FB :) How...

    Amazing stuff, I saw this coming on FB :)
    How did you made the hair?

    Thanks for sharing!
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    Thanks for the share; I tried out the brush with...

    Thanks for the share; I tried out the brush with your settings but result wasn't nearly as cool as in your works :D

    I'll keep following your thread with interest!
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    Amazing job! Love the balance between simple...

    Amazing job!
    Love the balance between simple surfaces and busy areas.

    Are you using the Orb brush for all the panel lines in the mechanical parts? Or is it a custom brush?

    Thanks for sharing!
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    I agree with your choice about the clasic...

    I agree with your choice about the clasic red/black color scheme.

    How did you made the fine fabric patterns? Detail maps in Marmoset or just really high res textures?

    Thanks!
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    Amazing stuff! Can you tell a bit about your...

    Amazing stuff!

    Can you tell a bit about your workflow? I enjoyed especially the mechanical and organic mix in the Greneer weapons.

    Thanks!
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    M-Wicz thanks! I used Marmoset for these...

    M-Wicz thanks! I used Marmoset for these screenshot, and Maya Mental Ray for the image with the three giaks (the orc-like creatures).

    Fynn thank you! The warriors have roughly 8K polys and the...
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    Moar 388244 388248 388246 388247

    Moar

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    388247
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    Here are some of the models I made for the mobile...

    Here are some of the models I made for the mobile game "Joe Dever's Lone Wolf".
    We worked pretty hard to achieve a console-like quality for creatures and shaders.

    Thanks for watching!

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    Cool! Alduin is a modern piece of art IMO :D Can...

    Cool! Alduin is a modern piece of art IMO :D
    Can you link the PS4 commercial?

    Thanks for sharing!
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    Amazing job! The face is really lifelike and...

    Amazing job!
    The face is really lifelike and believable; if I had to point out something, I would tone down a bit the wrinkles on his knuckles, but yeah, I'm just nitpicking :)
  11. Hi Norbert, welcome to the Zbrush community. ...

    Hi Norbert, welcome to the Zbrush community.

    Actually your sculpt is a lot noisy and it's difficult to understand the features of your model, maybe in the future I suggest you to focus more on...
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    Creepy! Love the translucency in his hands.

    Creepy!
    Love the translucency in his hands.
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    Thanks Cosmick: actually, in Zbrush post...

    Thanks Cosmick: actually, in Zbrush post production counts a lot more than rendering; below I'm posting the render passes I made for this pic, hope this can be helpful.

    Thank you GrizzlyJake! I...
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    Amazing job, man! The mood and lighting are top...

    Amazing job, man! The mood and lighting are top notch!

    What did you use for rendering? Did you use Zbrush only on the main character or also on parts of the environment?

    My only critique is...
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    Thanks guys! Wetterschneider actually I wanted...

    Thanks guys!

    Wetterschneider actually I wanted to add some details as this was a real piece of cloth and not just an anonymous movie prop, so maybe it's really a Levi's, but with the imperial logo...
  16. Wow, that's really amazing! Big question: do...

    Wow, that's really amazing!

    Big question: do you think this kind of workflow is usable in production or it is way more time consuming than using a traditional software along with Zbrush?

    Thanks!
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    The best entry in the competition for sure, you...

    The best entry in the competition for sure, you did an amzing job both at modeling and, most important in my opinion, at redesigning the creature.

    Only the feet looks a bit cartoony an out of...
  18. That's crazy, definitely a win! Hope a tutorial...

    That's crazy, definitely a win!
    Hope a tutorial will follow :)

    Thanks for sharing.
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    Greedo fan art. Modeled and rendered in Zbrush,...

    Greedo fan art.
    Modeled and rendered in Zbrush, post in PS and AE.

    Doing this I learnt a few tricks to speed up workflow and enhancing rendering, noisemaker plugin is a bless :)

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    This bust is super cool! Your use of fibermesh...

    This bust is super cool!
    Your use of fibermesh is realy effective, and the eyes are really good as well: did you use any special technique on them?

    Thanks for sharing!
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    Good job! Can you show some more stuff for the...

    Good job!

    Can you show some more stuff for the lowpoly? Wires, number and resolution of textures?
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    Great progress! The cloth detail is great,...

    Great progress!
    The cloth detail is great, however I don't like much the arms: in the concept they look very muscular while in your model looks more like old man skin in my opinion :)
    Can't wait to...
  23. Thread: Maya

    by stefanobernardi
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    This model is shaping up really well! Obviously...

    This model is shaping up really well!
    Obviously skin texture requires more work, but the WIP is looking promising :)

    How did you make the hair? Are hand painted textures or did you render...
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    Awesome render! How did you setup the lighting...

    Awesome render!
    How did you setup the lighting in Zbrush?

    Thanks!
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    Hey Umbertone! It's a surprise to meet you here...

    Hey Umbertone!
    It's a surprise to meet you here :D
    Keep on with the good stuff!
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