Type: Posts; User: nimlot
I know...I know...it should have been done by now...but I was a little busy lately at work and also I took some time to make him a weapon(and a tutorial for it too). Still need to record some voice...
You! Yes. You! How about you check this toolbag scene while my master finishes the damn tutorial?
I'm getting really close to finish it. :D
I'm calling the texture done for this one. I need to record the voice for the tutorial and soon it will be up on my gumroad. I hope you'll enjoy it.
Update for my orc. Only the hair left to texture. Hopefully monday the tutorial will be up.
I've started working these days on a texturing tutorial that will be soon on my gumroad using one of my old zbrush models.
Half way there.
It's looking amazing. Great job.
I think a little bit of posing will do wonders for the realism. IMHO just a little bit of head rotation and eyes looking to the camera will make her look like a real...
Happy holidays everyone!
Here's a quick render with the full body.
I've started working on another personal project....reworked my female base model...made her a new face and changed body proportions.
Last high poly from the characters I've made for Warmachine Tactics
The Protectorate of Menoth Faction - Vanquisher Warjack
No mats there mate. This were rendered in 3ds max with vray.
The Protectorate of Menoth Faction Crusader Warjack
@ Diablo Thanks mate!
3rd one is Khador Faction Assault Kommando - flamethrower version
really nice work! love it!
And the second one
Khador Faction Assault Kommando
I've started to render some of the characters I've made for Privateer's game Warmachine Tactics
Here's the first one.
Cygnar faction Gunmage
@ Diablo Thanks man!
Thank you guys!
The amazing guys from Quixel just released a feature with me. Check it out here: http://quixel.se/issue03
Some people complained that the marmoset scene was really slow or not load at all(on less powerful pcs).
I've uploaded on dropbox a scene without tesselation and height maps.
You can get...
Nice work! :tu: