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    Sticky: This is awesome Marcus! THANK YOU for sharing!...

    This is awesome Marcus! THANK YOU for sharing! Glad to see you still creating your own tools instead of just helping us plebs all the time =P
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    Sticky: I've updated my "E Tools" with a few more...

    I've updated my "E Tools" with a few more goodies. They can be downloaded HERE

    Here is the current version, 1.3.5
    522115

    Biggest updates since my last post are buttons that:


    Delete All...
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    Hi all, Not trying to hijack the thread but I...

    Hi all,

    Not trying to hijack the thread but I just wanted to share something that I spent some time creating.

    It's a ZPlugin menu that combines Joseph's two macro packs into one, categorized...
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    Sticky: @MealeaYing The fbx exporter will automatically...

    @MealeaYing
    The fbx exporter will automatically export polygroups as materials. Zplugin > FBX Exporter > Options > Export Polygroups as Materials.

    That would not be 100% what you are looking...
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    Hey Nicolas! I'd love to help out! Feel free...

    Hey Nicolas!

    I'd love to help out! Feel free to PM me a link or shoot me a email > ericblondin@hotmail.com or skype > eric.blondinbuzz
  6. G damnit Marcus you brilliant bastard! Love...

    G damnit Marcus you brilliant bastard!

    Love you so much!

    THANK YOU!!!
  7. How to zscript "alt" button press for an alternate script to run on a single IButton?

    Basically I want to be able to script two commands running off of the same button.

    Like how the ZRemesher can run two different zremesh algorithms off of the ZRemsher button depending on if the...
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    This is looking really interesting Nicolas! Do...

    This is looking really interesting Nicolas!

    Do you plan on releasing these plugins to the community at some point?
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    This script is meant to completely replace "Fit...

    This script is meant to completely replace "Fit Mesh to View". You should assign a hotkey to it and use it like you would "Fit Mesh to View".

    I have seen times where if you use this script in...
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    Sticky: Here is a first pass on a collection of small...

    Here is a first pass on a collection of small macros and tools that I've been working on

    http://www.ericblondin.com/p/download.html

    Just click on the "Download - E Tools.zsc v1.2" link at the...
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    moved to 4r6 thread

    moved to 4r6 thread
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    I think you may be posting in the wrong sub forum...

    I think you may be posting in the wrong sub forum but I have a script inside my of E Tools collection of scripts that does exactly what you are looking for.

    You can download it here > ...
  13. Hi Marcus, Thanks for taking the time to...

    Hi Marcus,

    Thanks for taking the time to reply :)

    I'm on Windows 7 64 bit.
  14. Does this still work in 4r7p3? I'm trying to use...

    Does this still work in 4r7p3? I'm trying to use a similar script to automatically export a texture for every sub tool and I keep getting the dialogue box asking me to hit ok on each texture.
    ...
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    These are fantastically awesome Joseph! Thank you...

    These are fantastically awesome Joseph! Thank you for posting so much detailed info!

    I'm curious about your PS workflow to create your finale image. Can you post a bit of a breakdown on what you...
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    Sticky: @foleypro Morph targets require more than just...

    @foleypro

    Morph targets require more than just the same number of verts to work properly. Your verts also have to have the same exact vert order. I can't think of anyway to automate what you want...
  17. Awesome thanks Joseph, that fixed it!

    Awesome thanks Joseph, that fixed it!
  18. Great plugin Joseph! I use it constantly! ...

    Great plugin Joseph! I use it constantly!

    One issue I have with it, that isn't a huge deal but I do get the below errors message when I run Matcap Clear
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    I'm guessing this is because I...
  19. Thanks Marcus, I use that script quite often,...

    Thanks Marcus, I use that script quite often, it's a great one. It doesn't work super great on these rings though sadly. :cry:
  20. Thanks for the update Joseph, great work! I...

    Thanks for the update Joseph, great work!

    I noticed an odd issue in v1.2


    Draw > Perspective is automatically turned on when "Create Ring Basemesh" is hit. Seems like a bug as not all users...
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    No need to apologize, I appreciate the...

    No need to apologize, I appreciate the information. You both are such a huge part of the scripting knowledge on this forum any info you guys want to give is always welcomed.

    Thanks again for...
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    Thanks Mark, You are right I definitely don't...

    Thanks Mark,

    You are right I definitely don't need to re-load it twice, good catch! I had heard about the ID thing before, but have never ran into an issue with it (yet) ;).

    And yes I was not...
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    Thanks Marcus, Glad I'm not the only one with...

    Thanks Marcus,

    Glad I'm not the only one with the issue :)

    Cheers
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    re-loading zscript - zscript help

    Hello,

    n00b zscripter at it again! I am working on a bit of script that will automatically close and reload a pre-defined zscript.txt. It saves me a ton of time when iterating on a zscript so...
  25. This is great Marcus, thank you very much! I...

    This is great Marcus, thank you very much!

    I wish there was more of this kind of info out there:D
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