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Type: Posts; User: RonaldvanErp

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    One More :)

    Because I always have been a big fan of Star Trek,
    And that series has gotten me this far I'll share my entire fan art project with the community.
    Mind you these are all ZBP files WIP (All models...
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    Great Pluggn opens up a whole range of posibillities

    Awesome Pluggin about to do some testing,
    Could be interesting to add a global factor for direction in there like angled based sun spot.

    Keep up the great work!

    Best regards Ronald van Erp...
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    The

    End
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    VR Zbrush

    I hope this will be possible in the future , Be able to export or hide everything in z brush and have that inported into a virtual scene.

    Also the contact point on the surface and the angle of the...
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    Adaptive Story Line Input Through Voice Input Keywords

    I'm making a personal fan based Star Trek VR experiance,
    Would be cool to have a node based voice controlled Adaptive Storyline , So special keywords will progress the storyline.
    Etc ,so a voice...
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    Question

    Would a card based VR system that generates textures be faster than a meshed based compute points system?
    The card system is angeled based so it will have to compute angles, like I put down in...
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    PSD Preview For ImagePlane

    Could be handy to have the preview for when your loading in a PSD, through imageplane.
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    UV Extraction Options

    I started to do some blueprint extractions for a hobby project from mine,
    Could be cool to have a special uv based mesh extractor,with anti alias settings,spread setting etc.
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    Backtrack LazyMouse Masking

    Could be that im doing it wrong but a backtrack lazymouse mask combo would be great.

    I was doing it wrong,

    Could be cool though if your able to move the startpoint with the spacebar like the...
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    Insert Brush To 3D Layer

    Meshes in the bush option to put them in 3D Layers,or in.subtools.
    would be handy.
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    3D Layer To Subtool

    This would.be very handy for morphing,
    And abel to do a subtools to 3D Layer.
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    Boolean Extras

    Could be cool to have more control after boolean operations so you can have the subtractive be the ada
    ptive etc
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    Ghost Transparency For Merged Subtools

    This could be very handy to have the same transparency for a merged subtools,
    So it wont get treated as one object, but polygroup based.
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    Image Plane Rotation

    Could be handy to have some control over the rotation of the image ,after you loaded it.
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    Perspective Settings

    What's made in the box, better keep it in the box.

    Perspectively speaking of course. ^^
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    Clean Tool Master Update

    I love this pluggin script,

    I use the matcap clear often,
    Could be cool to incoporate a material of your own specification.
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    Crop And Fill Extraction

    Would be cool to have the crop and fill, compatible with the z project brush.

    never mind it works when you have solo mode on.
    Still could be cool to have a subtools in canvas and still be able to...
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    Undo For Macro's And Scripts

    Sometimes I press a wrong button,
    Could be handy to still undo that action.
    Some scripts don't have the option to undo the last action.
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    Masking Slice Option

    This could save a couple of steps.
    A masking Slicing Option:

    Something like this:

    Mask out stuff, hide the mask, delete the mask fill the holes, with some smoothing options.
    and keep it quads...
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    Image Plane Bug Slice Curve

    Sometimes with a imageplane loaded the sliceplane will not work,
    You have to delete canvas to make it work.
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    Smoothing Cursor

    When I'm making heads,
    And in 3 quarter view, I like to make the model a little bigger.
    And then smooth it out to get the contour.
    Only when you have the smooth brush activated the cursor dot will...
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    Scene Wrapping Extra

    Would be cool to have something like this for all 3D softwares,
    If you have a complete scene moddeled a special 2D wrapping for animating purposes.
    with faded out boundries, out of the animating...
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    ZBP Keep Clone

    Would be nice if you switch, it will keep previous cloning.
    Saves a couple extra steps.
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    Dual Feature Imageplane And Canvas Layer

    Could be handy to have those 2 combined.
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    Camera Facing Shadowbox

    Would be handy to have an option that will always use the fron shadowbox adept to the camera,
    so you have 2 options to have it apept to the mesh , and the camera angle.
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