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  1. Sticky: @Joseph, v1.3 fixes the issue that I had of...

    @Joseph,

    v1.3 fixes the issue that I had of InsetMeshMaster.zsc not working with NanoTileTextures_4R7x64.zsc on 4r7p2 64bit. They both load and work perfectly for me now. =)
  2. Sticky: I am using 4r7p2. I think I have narrowed down...

    I am using 4r7p2. I think I have narrowed down the issue to there somehow being a conflict between the 64 bit version of NanoTileTextures_4r7x64.zsc and your InsertMesherMaster.zsc. If I have both...
  3. Sticky: I followed the install steps but the 64 bit...

    I followed the install steps but the 64 bit version of this plugin makes it so zbrush won't even start up.

    The 32bit version of this plugin works fine for me however.

    Removing the 64 bit...
  4. Thread: Status update...

    by --E--
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    hmm, I wonder if it's possible that their server...

    hmm, I wonder if it's possible that their server is just over loaded at the moment then. I've tried dozens of times, same error.


    The key provided is for a version other than ZBrush 4 or an NFR....
  5. Thread: Status update...

    by --E--
    Replies
    672
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    161,124

    Is anyone actually able to download and install...

    Is anyone actually able to download and install it? my serial doesn't work with the download link. It gives me an error.
  6. Thread: Status update...

    by --E--
    Replies
    672
    Views
    161,124

    Not necessarily, they were originally shooting to...

    Not necessarily, they were originally shooting to release r7 before winter 2014. Which for the US was Sunday December 21st, 2014. The last business day would have been Friday, December 19th. Ofer...
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    jubala I love you :tu::tu::tu::D:D:D

    jubala I love you :tu::tu::tu::D:D:D
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    No one recorded a video of the pixologic demo??!?...

    No one recorded a video of the pixologic demo??!? Some one must have. Please put it up on youtube or something!
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    Maya 2015 FINALLY shipping with Pixar's Open...

    Maya 2015 FINALLY shipping with Pixar's Open SubDiv!

    https://www.youtube.com/watch?v=oMFU4G2ucUs
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    This is insanely epic! Should be top row imo. ...

    This is insanely epic! Should be top row imo.

    Thank you so much for sharing all of your hard work with us Nick!
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    even more! Looks like they are super close to...

    even more!
    Looks like they are super close to releasing this in Maya

    http://area.autodesk.com/ooyala/show/pwZjRyZDr4ayLfsghK4idL7tBkppOx7l/640/360#ooid=pwZjRyZDr4ayLfsghK4idL7tBkppOx7l
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    Thank you so much Jon, great breakdown! Your...

    Thank you so much Jon, great breakdown!

    Your hair strands are a lot more sparse than I would have thought they were by looking at your amazing images.

    I'm really surprised you aren't getting...
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    I would still love to see a breakdown of your...

    I would still love to see a breakdown of your hair/beard Jon :D;)
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    link to Sevv's CGHUB page http://sevv.cghub.com/...

    link to Sevv's CGHUB page
    http://sevv.cghub.com/

    Hey Jon fantastic work! I tried to find some images on how you did the beard/hair but I can't find any on your website or cghub. Would you mind...
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    awesome work eof3D I went ahead and fixed the...

    awesome work eof3D

    I went ahead and fixed the orientation of your famme base mesh so it's not flipped upside down and backward.

    Cheers!
    http://www.mediafire.com/?jin7i571bdxfk97

    Also I'm...
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    more :) http://vimeo.com/55032699

    more :)

    http://vimeo.com/55032699
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    Great work! Would you mind posting some of the...

    Great work!

    Would you mind posting some of the matcaps from your most recent work?

    Thanks!
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    Great work walfrido! Can you share your...

    Great work walfrido!

    Can you share your matcaps?

    Thanks!
  19. Amazing work Jerod! :tu::tu::tu::tu::D

    Amazing work Jerod! :tu::tu::tu::tu::D
  20. Store a morph target on your target mesh before...

    Store a morph target on your target mesh before you do a project all. That will project the geometry and color information. After everything is transferred, hit switch morph target and then delete...
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    Absolutely love your work Manzarek123 Looking...

    Absolutely love your work Manzarek123

    Looking through your user gallery you have definitely improved by leaps and bounds over the past few years!

    I was curious if you wouldn't mind sharing the...
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    Pixar - Open Subdiv - wow

    http://www.youtube.com/watch?v=Y-3L9BOTEtw&feature=player_embedded#!

    This is pretty damn impressive.

    realtime GPU subdivision in maya's viewport.

    Jump to about time 10:30 to see the demo. ...
  23. Odd. It is working for me today on my work PC. ...

    Odd. It is working for me today on my work PC. Perhaps I was using it wrong before. I was running into issues when using the M+ command to save a tool with incremental saves. But yeah, it appears...
  24. Thanks for the continuing updates with this...

    Thanks for the continuing updates with this script Svengali. I use it constantly!:tu::tu::tu::tu:

    I am getting errors with it, with 4r4 p2 though. Do you think you could update it for 4r4??
    ...
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    Amazing work eof3d! I partially like the face...

    Amazing work eof3d!

    I partially like the face and I LOVE the eyes!

    Can you possibly share the eye matcap or lightcap that you used??

    Thank you!
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