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Type: Posts; User: Ham Sammich

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  1. Sticky: my eyes melted pages ago trying to read through...

    my eyes melted pages ago trying to read through and soak up all the info...
    ...so i've got a question that might find an answer quicker by asking, then trying to dig and search:
    is there a...
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    looks really cool! love how he's got the pick of...

    looks really cool!
    love how he's got the pick of destiny, too!
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    BEYOND cool! absolutely terrific work, sir!

    BEYOND cool!
    absolutely terrific work, sir!
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    you can thank me by posting more very cool works...

    you can thank me by posting more very cool works as you finish them, sir!!!
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    aha! i guess i really gotta learn more maya stuff!

    aha! i guess i really gotta learn more maya stuff!
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    these works are ULTRA fantastic! the devil is by...

    these works are ULTRA fantastic!
    the devil is by far my favorite. it's just everything i love to see in a creepy demon!
    the sculpt is great but it's all about the pose- so arrogant and wicked!!!...
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    marcus, sir- you are in fact the bees knees....

    marcus, sir- you are in fact the bees knees.
    i'll give this a go straight away and i'll let you know what i come up with.
    thanks sooo much for helping a guy out!!!
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    thanks, marcus- ...but honestly, having only one...

    thanks, marcus-
    ...but honestly, having only one open at a time is kind of a downer for me. i tend to keep at least a couple open most of the time.
    it seems odd to me that this isn't something that...
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    Is this something a script would do?

    hey all-
    looking for a bit of help. when i make custom menus and put sub palettes in them they're always in the "open" state whenever i start zbrush.
    one menu in particular, has alot of submenus or...
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    those chalky renders are all i've ever wanted to...

    those chalky renders are all i've ever wanted to achieve.
    at first glance, i thought the "sheet" of alphas were done in plaster.
    fantastic details in every respect, from sculpt to the rendering....
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    i do alot of polygon hiding when working and...

    i do alot of polygon hiding when working and rendering, too.
    of course, with qremesher- alot of the unused and unseen polys can be greatly reduced, feeing resources for the highly detailed surfaces....
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    wow! whatta fantastic looking sculpt! bravo,...

    wow! whatta fantastic looking sculpt!
    bravo, sir!
    ...and it makes me feel better seeing that number of polys. i always feel like i'm going overboard when i see one of my finished projects and 25-30...
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    gotta echo everyone else... gimme!!!

    gotta echo everyone else...
    gimme!!!
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    Great looking render. looks very convincing!...

    Great looking render. looks very convincing!
    ...but the sculpt is really where it's at. just superb!!!
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    This looks amazing... but it leaves me with just...

    This looks amazing... but it leaves me with just one burning question:

    will this be to any degree printable?

    i work mainly on projects that get printed and i'm currently working on a piece that...
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    check this link for the extrude feature:...

    check this link for the extrude feature:
    http://www.pixologic.com/docs/index.php/Transpose_Additions
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    not sure if this has been mentioned all that...

    not sure if this has been mentioned all that much...
    ...but the friggin' extrude feature is the single best thing i've seen out of this update.
    it's absolutely super handy when you're doing...
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