Level breakdown
Noob = I'm a traditional artist that has just discovered a mouse and having a hard time with how a pencil wont work on my monitor.
Mid = Im a 3D artist that is coming from another 3D package, but really never learned the first one all that well. So I'm basically looking for a 3D Package that is easyier to use.
Basically making you a noob in two 3D Packages.
High= I have mastered a major 3D package. And have some traditional skills as an artist. When people talk to me I faze them out because I'm thinking "gees I wonder if I could sculpt a head from a goat onto a squirrel"
Masterful nerdium= I have Zbrush Running on your Cell phone and have discovered it is more stable than my PC version. Sometimes my hover-round at work looses its bluetooth signal so I have to update its firmware with telepathy.
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Lesson 1 (Noob level)
Video Dealing with Navigation within Zbrush and how to start off if you were a complete noob to the program It was produced in Zbrush 3.0
Lesson Files
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Lesson 1 Recap (Noob level)
Video Dealing with Navigation within Zbrush and how to start off if you were a complete noob to the program It was produced in Zbrush 3.1
This deals with how to use these videos with the newest brushes. Explains such things as where the heck did the tweak brush went.
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Lesson 2 Prequel (Noob level)
More Brush Information that you will need before you start sculpting a human skull in the next lesson
Lesson Files
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Lesson 2 (Noob level)
Sculpting a Human Skull using Image Planes
Lesson Files
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Lesson 3 (Noob level)
Lesson Dealing with Render Passes with Zbrush and Photoshop
Lesson Files
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Lesson 4 (Mid level)
Making a simple Biped out of Zspheres an teh settings that will work correctly with poseable sym.
Lesson Files
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Lesson 5 (Mid level)
Building Good UVS in a free program called Blender and how to switch the UVS
Lesson Files
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Lesson 6 (Mid level)
Sculpting High Res Detail on an Object
Lesson Files
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Lesson 7 (Mid level)
Using the Painting Tools
Cavity Masking
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Lesson 8 (Mid level)
Modeling with Subtools TOPO tools and how to use them
Lesson Files
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Lesson 9 (high level)
Rigging and posing your model
Lesson Files
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Lesson 10 (high level)
Poseing your Mesh accross Programs
Using Maya to pose
Lesson Files
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Lesson 11 (high level)
This is my Complete workflow for doing 16 bit and 32 bit Displacements/ normal / color / spectral maps on the characters and how to render in mental ray
Color Map
32 Bit Displacements
16 Bits Displacements
Spectral Map
Lesson Files
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Lesson 12 (Mid level)
This lesson I will be making an axe and showing how to use the TOPO tools to produce weapons very fast.
Part 1
Part 2
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Lesson 13 (high level)
Multi UV range in Blender / Zbrush
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Lesson 14 (high level)
Crash course on how to animate your Zbrush character in Maya
LessonFiles
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Lesson 15 (Noob level)
How to Setup your image planes with new pictures in Zbrush
LessonFiles
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Lesson 16 (Noob level)
How the Zbrush Lighting System Works
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Lesson 17 (Mid level)
Shapeing a human face
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Lesson 18 (Mid level)
Topology on the human face rebuilt using topo tools
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Lesson 19 (high level)
Joining two models together using the topo tools
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Lesson 20 (Noob level)
How layers on Meshes work
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Lesson 21 (Mid level)
Using Layers to make Character Morphs
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Lesson 22 (high level)
Using Topo tools to make Armor and how to make it so you can pose the armor with the model
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Lesson 23 (Mid level)
ZappLink how to video
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More uploading now
(Went to lunch)