when I get to the part where you click "HidePT" the button isnt even there. I've got zBrush 4, can anyone help me?! :( :(
when I get to the part where you click "HidePT" the button isnt even there. I've got zBrush 4, can anyone help me?! :( :(
HidePt and ShowPt have been moved to the Visibility Palette. (Right below the Masking Palette in the options for your tool.)
Peace-NickZ. :)
Thank you! That was very clearly explained and nicely narrated.
WOW!!
This is really amazing!!!
that was a simple yet awesome tutorial on buildings... thanks alot
I tried to make something like this
http://behance.vo.llnwd.net/profiles...003df04385.jpg
but I end up with something different..
I got some problem, not sure why .. Can anybody help me fix those ?
1. while using projection, at the edge there is some problem(left image).
2. I tried to project like another bigger block on top of the current brick but it seems, also the below part is seen and again same problem in the edges.(right image)
3. how to project something in arc uniformly, need to place them manually or some brush stroke is there? like in the "god of war" sample
thanks :)
Hello guys, I'm kind of new so i apologies for this. I'm using version 4 and trying to follow the tutorial, but when it comes to the part of applying Unified Skin at the very beginning, the shape of the Skin_Cube3d resultant is not like the one in the video... i have read that the options in the Unified Skin menu changed... for example, you cannot go down to Resolution 8 like in the video.. and if i leave it to 16.. etc... so, is there's a way to following the tutorial with new versions?
This is the error i get.. i would appreciate any suggestions... thanks! :)
Here is what you need to do to make it the same if you have the latest version, Unified skin> Resolution 32> smooth 0> Geometry> Divide 1 with smt off > divide to 7 with smt on and that will get you the same results as the video. That is the only way I could find.. Cheers ;)
HI
I am new here. kindly tell me where I can find the tute?
It's now under the Sculpting heading in the newly redesigned ZClassroom. In fact, it's pretty obvious there. ;)
The direct link is http://www.pixologic.com/zclassroom/...ection-master/
zbrush just gets better and better. i never stop learning new, and useful techniques
I have all of my settings the same (Double Sided, Deformation, and Normalized with no Fade) but the effect stops at the edge that I drew on instead of wrapping around the object. What am I doing wrong?
thank you
I think you will need to go into your ZTool and go to the display section and turn double sided on and then do your projections. Hope that does the trick!