one problem and one question...
Hi, I have two questions:
1 .- Why import a sculptris object, this gets out?
2 .- When sculptris alpha 6 released?
Here is the "log" :
log start -> 'C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\log.txt'
CreateGLWindow()
CreateGLWindow: start
CreateGLWindow: register class
CreateGLWindow: adjustwindowrect
CreateGLWindow: create window
CreateGLWindow: getdc
CreateGLWindow: createcontext
CreateGLWindow: makecurrent
CreateGLWindow: showwindow
CreateGLWindow: setfg
CreateGLWindow: setfocus
CreateGLWindow: resizeGL
CreateGLWindow: maximize
CreateGLWindow: init gl
CreateGLWindow: done
load cursors
tablet init
Couldn't load Wintab32.dll
glkInit()
InitMaterials
reading config
Initializing GLSL... Success
Loading shaders... Success
Linking shaders... Success
Shaders are go!
using 2 threads
loading background image
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\data\back ground.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\data\boke h.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\data\back ground.png")
building material thumbnails
11 scan results
check cache
no cache, build thumbnails
building thumbnail for image 1: '00default.png' -> 'C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \00default.png'
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \00default.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \Thumbs.db")
LoadImage: failed (format=DB)
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \flat texture.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \jims_green_flashlights.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \material13.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \material4.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \material5.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \normals.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \reflective.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \silver.png")
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \strong rim.png")
ResetAllocation() begin
ResetGeometrySet() begin
edges=0x40708E8
ResetGeometrySet() end
ResetGeometrySet() begin
edges=0x40B4130
ResetGeometrySet() end
ResetAllocation() end
InitTextures
--- SetSymmetry
activate
fill geometry sets
set modified
update normals
update workset
enforce symmetry line
update sculpt mapping
- symmetry switch done
loading material 0 - 'C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \00default.png'
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \00default.png")
ok, loaded
resolution changed, free material mask 0
done
init material mask 0 at 32x32
update gl texture
init done
LoadImage("")
no file, create transparent black image
created
LoadImage("")
no file, create transparent black image
created
init done
enter message loop ------------ USAGE START
store undo
writemesh
counts
info
verts
tris
new stuff
writemesh success!
Main_LoadMesh
deactivatemask
save settings
ResetAllocation() begin
ResetGeometrySet() begin
edges=0x6E70048
ResetGeometrySet() end
ResetGeometrySet() begin
edges=0x40A08A8
ResetGeometrySet() end
ResetAllocation() end
loading material 0 - 'C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \00default.png'
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \00default.png")
ok, loaded
readmesh
clock 1 @ 1 ms
clock 2 @ 2 ms
clock 3 @ 3 ms
clear
clock 4z @ 6 ms
allocating neccesary space @ 7 ms
vertices
triangles
edges
clock 4a @ 10 ms
read vertices (silent)
clock 4b @ 12 ms
read triangles (silent)
clock 5 @ 16 ms
new stuff
clock 7 @ 17 ms
clock 8 @ 187 ms
clock 7 @ 189 ms
readmesh success!
main_logic u1 @ 61 ms
main_logic u4 @ 61 ms
main_logic u5 @ 62 ms
main_logic u6 @ 63 ms
store undo
writemesh
counts
info
verts
tris
new stuff
writemesh success!
main_logic u7 @ 71 ms
main_logic u8 @ 72 ms
main_logic u9 @ 72 ms
main_logic u10 @ 72 ms
main_logic u11 @ 73 ms
main_logic u12 @ 74 ms
main_logic u13 @ 74 ms
main_logic u14 @ 75 ms
main_logic u15 @ 76 ms
main_logic u16 [end of main_logic] @ 76 ms
renderframe 1 @ 0 ms
render3D 1 @ 0 ms
render3D 2 @ 1 ms
render3D 3 @ 1 ms
render3D 4 @ 4 ms
render3D 5 @ 5 ms
render3D 6 @ 12 ms
render3D 7 @ 13 ms
render3D 8 @ 14 ms
render3D 9 #end of render3D# @ 15 ms
render3D 1 @ 0 ms
render3D 2 @ 1 ms
render3D 3 @ 2 ms
render3D 4 @ 2 ms
render3D 5 @ 3 ms
render3D 6 @ 9 ms
render3D 7 @ 10 ms
render3D 8 @ 11 ms
render3D 9 #end of render3D# @ 12 ms
renderframe 3 @ 28 ms
renderframe 4 @ 29 ms
renderframe 5 @ 30 ms
renderframe 6 @ 31 ms
renderframe 7 @ 32 ms
renderframe 8 @ 32 ms
renderframe 9 #end of renderframe# @ 33 ms
main_logic 1 @ 0 ms
main_logic 2 @ 0 ms
main_logic 3 @ 1 ms
main_logic 4 @ 2 ms
main_logic 5 @ 2 ms
main_logic 6 @ 3 ms
main_logic 7 @ 3 ms
main_logic 8 @ 3 ms
main_logic 9 @ 4 ms
main_logic 10 @ 5 ms
main_logic 11 @ 5 ms
main_logic #end of report# @ 6 ms
store undo
writemesh
counts
info
verts
tris
new stuff
writemesh success!
store undo
writemesh
counts
info
verts
tris
new stuff
writemesh success!
--- Import OBJ: 'C:\Documents and Settings\Admin\Escritorio\mipersonajepropio.obj'
ResetAllocation() begin
ResetGeometrySet() begin
edges=0x6E70048
ResetGeometrySet() end
ResetGeometrySet() begin
edges=0x40A08A8
ResetGeometrySet() end
ResetAllocation() end
loading material 0 - 'C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \00default.png'
LoadImage("C:\Documents and Settings\Admin\Mis documentos\Descargas\sculptris\sculptris\materials \00default.png")
ok, loaded
importing OBJ: 'C:\Documents and Settings\Admin\Escritorio\mipersonajepropio.obj'
open file @ 1 ms
looking for symmetry command @ 2 ms
reset file @ 3 ms
scanning for numverts and numtris @ 4 ms
found 6513 verts and 13026 tris @ 44 ms
reset file @ 45 ms
allocating neccesary space @ 45 ms
vertices
triangles
edges
AllocateEdges() begin
AllocateEdges 20000->30000
copy
update triangles
update vertices
delete old
AllocateEdges() end
reading faces @ 127 ms
### Edge Triangle OVERFLOW!