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Marlon Piloni Artworks
Hello there!
I passed a very long time away from posting on the ZBC forums... and I miss it a lot! Simply because good things happened when I was more active on the forums. Well, now I am kind of back, and wanna show you guys some of the personal works and studies I have being doing. Also, I will try to show progress on my current works, updating this thread with my progress on some projects... Any kind of feedback will be very appreciated, lots to do, lots to learn, lots to go...
So, here are some things I have being doing.
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Here is something I am working on at the moment on my free time... it will be a Draenei Mage Nextgen bust.
I will submit here some images of the process while I am making her. I hope you enjoy. ;)
First WIP image:
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Awesome work man! I really like the dragon's shapes and forms.
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Love your style. :-)
Awesome work in this thread.
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Wow! Great work thanks for sharing. I really like your dragon head and your poly count entry was awesome!
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heeey thank you :tu::tu::tu::tu:
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All your sculpts are very well done on this thread! You dragon is amazing and your game characters fantastic.
I like ladies and your WIP of the bust is so very well done and eye catching. Fantastic work on her proportions and face, she is beautiful even as you block in the armor.
Props!
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Thank you so much Takai, thanks so much for the nice words, all this really push me forward...:tu:
follows another shot of my draenei, with a polypaint more close to the original concept from Blizzard. I can't wait to go for the lowpoly...
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Hello there... well, I keep going on this girl while I'm in my free time...
I have made most of the lowpoly, and I started trying some tests for her armor and hair.
This is the progress till now.
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I really love how you color your works!
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Thank you LynneMitchell :D
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lovely work.waiting for the finished one.;)
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Draenei
The Purple Mage
This is a fanart that I made based on the concepts by Blizzard Entertainment. I am a big fan of Blizzard's characters and games.
Here are some images of the lowpoly model inside Marmoset, and a zbrush's best render shot.
Softwares: ZBrush, Maya, SubstancePainter, Photoshop and Marmoset for rendering.