I couldn't get an exact likeness of my daughter but gave it a shot. ;) Heres a render in VRay with a tiny bit of post PS.
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I couldn't get an exact likeness of my daughter but gave it a shot. ;) Heres a render in VRay with a tiny bit of post PS.
Hi guys, I've started a new project and thought I would post a W.I.P.
After My last couple of images I thought I would hit the anatomy books and really try and up my skill and knowledge, as I wasn't at all happy with how the last sculpt came out.
This is where I'm at so far, I still have some work to do with the eyes and then I can start to get on with attempting my first shot at hair and eyebrows aswell as eyelashes!!! :eek:
Nice propgress so far, keep it up. If you want any crits let us know.
Hey tez, thanks alot. Yeah crits and comments more than welcomed. :D
Hi guys, been struggling to get some work done on this since I'm now back to work after a year long illness!! But...I got some small updates to it done, firstly I played with the camera perspective and thought it gives it a bit more to the shot compared to my last image, secondly I played with the skin shaders slightly as I found that she looked as though she had rosatia (I think thats how you spell it :p ) in some of the renders I did, and lastly I did her eyebrows (Joe Alters - Shave & Haircut).
Crits & Comments welcomed. Really want to get this to the finish line! :D
Hi, Just a quick update. Still no hair but I've made slight changes to her features and played with the camera settings slightly again, also added a top and a quick background comp. Let me know what your thoughts are?
Crits & Comments welcomed :D
I've finally got some hair on her, albeit not the greatest of hairstyles but hey ho!
Let me know what you guys think? :)
First of all your render and lighting seem to be pretty awesome. The problem lies on the model itself. I am by no means an expert on anatomy or proportions but I can tell you a few things that seem to be "wrong".
-the head seems a bit short vertically compared to body and neck. I would say bring the chin down a bit and hairline back. I made a subtle move in liquify to show what I am talking about.
- the eyes and eyebrows seem to be a bit lifeless. The eyes are a bit on the discolored side and they just don't seem round enough, not to mention reflective enough. The eyebrows are a bit strong and they don't seem like hair much. Try to layer your hairs so that it has a better transition.
- soften the areas of the neck and clavicle a bit. It looks a bit awkward(I have the same flaw in a lot of my older human sculpts.
Again this is what I see might make a difference, take it as you may. GL
Keep it going, It's looking good.
First off, thanks to both demonfetus and nicksc for their feedback. I've shelved the female portrait for the moment, will be starting it back up soonish, just thought I'd have a break from it for the time being.
In the meantime, here's something I started up a last night. Thought I'd post a quick render to see what you guys think?
Thanks for looking. :D
Hi guys, this is my first "quick" 1hr sculpt. I think its came out not too bad, just thought I'd show you guys. :)
Crits & Comments more than welcome. ;)
her skin detailing is great:tu::)
So, I've been fairly busy with work and haven't had as much time as I would like with this, but this is where I'm at so far....
Crits & Comments please....:D
oO Those eyes are staring into my soul hehe. Realistic though. I think you could give him a bit more chin maybe and the area between the eyebrows and the actual eye could bulge out more. But good job and keep going.