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First off, thanks to everyone that came to the Pixologic User Group meeting in San Francisco, I had a great time. It was nice to meet a lot of you in person.
Here is something that I showed a little bit about when I did my presentation, the (not so) Primitive City. It is made up of a bunch of primitives from Zbrush that have been masked and extruded in various ways. The whole piece took me only one after noon. I composited in the sky using the Zdepth pass from Zbrush in Photoshop. This can also be accomplished within Zbrush by assigning your image to the fog, but I like the little extra control that Photoshop can give me.
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Here are a few close-ups (the whole image is 4096x4096):
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Thanks for any feedback!