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3 Attachment(s)
Sheltered
Hi everyone! I wanted to share another artwork piece (Based on a photograph) I finished during my spare time.
Also a great excuse to personally try out other tools out there, and getting to learn a bit of fluid and particle simulations within Maya. All sculpted inside Zbrush using one of the defaults basemesh for the boys base, and then sculpting on it.
Hope you guys like.
Cheers!
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thanks guys and ZbrushCentral for the toprow! <3 :D
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Very nice work and great render!
Cheers,
Ben | 3D Gladiator
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Wow..! stunning
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Very nice.
Can you please share the pipeline with community.
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@Digital_3d thank you and yes I forgot to add those.
Zbrush for character and environment models.
textured in Mari, with Megascans tile textures I used for the ground
rendered in Maya/Arnold
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