here is a loose sculpt i created in my spare time, its my take on one of my favorite Final Fantasy summons Ifrit.
here is a turntable enjoy
i left the topology basic because it was only intended for a sculpt, not rigging or animation or any kind of deformation. but here are some renders of the basic mesh to the top subdivision
This is my latest piece, a baby dragon which I created at the Moving Picture Company in the Commercials department.
here are the texture maps used
colour map, cavity map, displacement map, sss map, spec map, transparency map.
will have some turntables up soon :)
here is a turntable, hope you enjoy