Limit Polyframe Draw Depth to Lowest Subdivision Levels
Hi,
I could have sworn there was a way to limit the draw depth of the Polyframe to a certain amount of the lowest subdivision levels? I know Mudbox has this feature but I seem to remember Z having also? I know you can adjust the variable opacity, etc. but this is something different. With Polyframe enabled on a mesh with a lot of subdivision levels there is a definite lag in viewport responsiveness while it draws all those pretty lines. Is there a script or setting to make the Polyframe only show lines for, say, the lowest two levels (or a custom number of levels)? Any help would be appreciated,
Thanks,
-nbreslow