Great job!
It never ceases to amaze me what people can make out of the base heads and torso (i.e. this and the speedsculpt challanges in 3DCreative)
Very nicely done, love the assymetrical details, scars, horns on head and teeth
Printable View
Great job!
It never ceases to amaze me what people can make out of the base heads and torso (i.e. this and the speedsculpt challanges in 3DCreative)
Very nicely done, love the assymetrical details, scars, horns on head and teeth
killer design man.
Well, it's been a while since I've posted anything new. Here is one of many characters I designed for The Healer's World, a series of Science Fiction novels.
Ubiqood dog from The Healer Book 2: The Tree of Pain (coming in early 2011)
Ubiqood dogs evolved on the planet Hirasa. Their hides are a combination of dog and reptile. They live in packs with alpha males and females. The stem-like filia on their faces end in leaf-like glomeks which are vibratory and chemotactile sensory organs used to identify and track prey. They eat a swamp plant called snake grass, incorporating its scanner scattering properties into their skin; for this reason, their pelts are worn by Hirasans seeking to evade detection.
Here are a couple of renders.
Thanks for viewing.
Nice work :tu: :)
Here are some work in progress renders...
After seeing a tutorial from Neville Page, I thought it would be helpful to draw the skeletal structure of the Ubiqood before I started modeling. Here is the sketch.
Well, that's all for now. Hope to have more soon.
Excellent... how did you achieve these renders?
:tu:
EricShawn - Thanks! Everything was rendered in ZBrush using various matcaps and then composited in Photoshop.
Here is some images from the Concept Sculpting and Maquette course I took taught by Bryan Wynia. Great class and it pushed me to work much faster.
Here is matcap render
Here is polypaint render
and here is my final render
:cool: grate character creatures
I already said this in the course forums, love how you ended up with this creature!
Good job!
Here is an illustration I completed recently. The elephant was done in ZBrush. The church was modeled in modo and the final image rendered in modo with a little retouching done in Photoshop.
Thanks.
very fun.
wow! strong work! love the contrast between the elephant skin and the hardness of the church's modeling.
Hah, love the elephant! :D
i love the artwork... and the Message!