Hey folks I need crits on some walls i made, these were my first displacement / normal maps, and I am very new to the unreal engine. I would like to follow any advice to make them look better. Thank you!
http://konjosworld.wordpress.com/
Printable View
Hey folks I need crits on some walls i made, these were my first displacement / normal maps, and I am very new to the unreal engine. I would like to follow any advice to make them look better. Thank you!
http://konjosworld.wordpress.com/
hey guys let me know what you think of my update...
http://konjosworld.wordpress.com/
PS- The brick pattern was traced from Kevin Johnstone's bricks found HEREHERE
reworked bricks! Zbrush 4, maya, Xnormals, rendered in UDK. i love zbrush!
As mentioned before, the brick pattern was traced from Kevin Johnstone, he is a genius
My version of Kevin Johnstones bricks
hey folks. just another portfolio update. As always, Maya, Zbrush, Photoshop, and UDK
http://konjosworld.wordpress.com/
http://konjosworld.files.wordpress.c...llarshot10.jpg
Your models are half way decent but the texture work is terrible, you really need to work on that more.
sigh.. yes i know, the texture work is horrible, it will be the focus of future efforts (redoing all textures of course) thanks for looking.
Just found a guy that made a bunch of really great texturing tutorials
http://www.philipk.net/tutorials.html
hehe I will make this tutorial collection my new bible it teaches exactly what i need to work the most on (texturing everything)