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Sculptris Works
Helloevery one.
Asmost of the people on this Thread, I am also an amazed user of Sculptris.
I truly hope that Sculptris would one day become a fully developed Sculpting software, It is the Best intuitive sculpting tool I have ever used.
Here some works i have made with Sculptries:
http://p3d.in/UarWW
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2 Attachment(s)
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2 Attachment(s)
And another. This time a high and Low poly models
Pleas feel free to view them in the 3D engin and give me some feedback
Low poly: http://p3d.in/TFdAg
High poly: http://p3d.in/NydMG
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re
You're P3D's are way to big .... 700K tris ??? ...... You need to Decimate. Use Reduce in Sculptris or Retopo and Bake your Normals. .. Get your models down under 50K .... 20K ..... 10K .... Your P3D's take way too long to load. WebGL and HTML5 are cool, but still fairly new technologies and don't perform all that well yet ..... Game models load fast because they're under 12K .... Take a look at this and some of the other Dominance War 5 entries ..... the models are Retopologized and the Normal maps baked from the High Poly version .... this is what you want to upload to P3D ..... that's if you want anyone to actually view it .....
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Originallythis thread was supposed to be comprised of various Sculptiresmodels. not only mine and not necessarily in P3D.
ButI totaly understand what you are saying, and will work on it as soon as Ican.
thanks ;)