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2.5D Tiling Texture Workflow
I've been working a small video series that examines my 2.5D tiling texture workflow from zbrush to photoshop, and thought I'd share here with the community. It's targeted for beginners and students as it was meant to supplement a class I'm teaching, but there's some intermediate tips throughout too. It covers canvas controls, layout tips, materials, basic rendering and a photoshop demonstration. Hope you enjoy!
http://highbred3d.com/tutorials/zbrush-tiling-textures